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Setup And Usage

Release

  • navigate to releases and download the zip for the latest version
  • after unzipping it run the exe once to create the json files
  • data.json requires you to input the direct path for all images used in the program format them like so:
C:\\documents\\example_folder\\images\\image.png

Source

  • clone or download the repo wherever you'd like

  • download the Visual C++ 17 (2022) of sfml 3.0 from here

  • copy the include/ and lib/ folders from sfml 3 and put them in the root of your sfml-overlay folder

  • next in VS 2022 run the debug or release version (this is expected to crash the first time)

  • lastly locate the bin folder in sfml 3 and copy the window graphics and system .dll-s into x64

    Note: debug requires the -d version of the DLLs.

    the final folder structure should look something like this:

sfml-overlay/
├── include/
├── lib/
├── x64/
│   ├── Debug/
│   |    ├── sfml-system-d-3.dll
│   |    ├── sfml-graphics-d-3.dll
│   |    └── sfml-window-d-3.dll
│   └── Release/
│        ├── sfml-system-3.dll
│        ├── sfml-graphics-3.dll
│        └── sfml-window-3.dll
└── nothing else requires modification

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stress toy with customizable images and settings in an overlay format

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