This is the GdUnit4 Test Adapter, designed to facilitate the integration of GdUnit4 with test frameworks supporting the Visual Studio Test Platform.
The GdUnit4.testadapter implements the Microsoft test adapter framework. VSTest.
IDE | Test Discovery | Test Run | Test Debug | Jump to Failure | Solution test config file | Test Filter | Parallel Test Execution |
---|---|---|---|---|---|---|---|
Visual Studio | ✅ | ✅ | ✅ | ✅ | ✅ | 🔜 | ❌ |
Visual Studio Code | ✅ | ✅ | ✅ | ✅ | ✅ | 🔜 | ❌ |
JetBrains Rider min version 2024.2 | ✅ | ✅ | ✅ | ✅ | ✅ | 🔜 | ❌ |
✅ - supported
☑️ - supported by a workaround (link)
❌ - not supported
🔜 - not yet implemented
The full documentation can be found here
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Thank you for your interest in contributing to GdUnit4!
To ensure a smooth and collaborative contribution process, please review our contribution guidelines before getting started. These guidelines outline the standards and expectations we uphold in this project.
Code of Conduct: We strictly adhere to the Godot code of conduct in this project. As a contributor, it is important to respect and follow this code to maintain a positive and inclusive community.
Using GitHub Issues: We utilize GitHub issues for tracking feature requests and bug reports. If you have a general question or wish to engage in discussions, we recommend joining the GdUnit Discord Server for specific inquiries.
We value your input and appreciate your contributions to make GdUnit4 even better!
This project is licensed under the MIT License - see the LICENSE file for details.