Fixes cargo borg reset invisibility #529
Merged
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About The Pull Request
There is an issue where a borg reset from one of the modular-file icons (such as the cargo borgs) would become invisible. This fixes that.
#321
Basically, nothing kept track of the icon file for the borg, so it never got reset from the modular file to the base file. This adds a variable to /obj/item/robot_model that keeps track of custom files, and an update_icon to ensure it gets applied properly. It should work for any future models as long as the file is defined for them.
Why It's Good For The Game
INVISIBLE BORGS AAAAAAAAAAAAAA
Changelog
🆑
fix: cargo, zoomba and kerfus borgs should no longer go invisible when reset
/:cl: