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Fixes cargo borg reset invisibility #529

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merged 1 commit into from
Nov 7, 2023

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KoboldCommando
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@KoboldCommando KoboldCommando commented Nov 6, 2023

About The Pull Request

There is an issue where a borg reset from one of the modular-file icons (such as the cargo borgs) would become invisible. This fixes that.

#321

Basically, nothing kept track of the icon file for the borg, so it never got reset from the modular file to the base file. This adds a variable to /obj/item/robot_model that keeps track of custom files, and an update_icon to ensure it gets applied properly. It should work for any future models as long as the file is defined for them.

Why It's Good For The Game

INVISIBLE BORGS AAAAAAAAAAAAAA

Changelog

🆑
fix: cargo, zoomba and kerfus borgs should no longer go invisible when reset
/:cl:

@dwasint dwasint merged commit 31f31bd into Monkestation:master Nov 7, 2023
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github-actions bot added a commit that referenced this pull request Nov 7, 2023
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2 participants