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Pre-alpha release 57 (engine v0.54.1) - checkpoint

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@Cervator Cervator released this 23 Aug 03:50
· 6865 commits to develop since this release

Relatively small release with a bunch of fixes. For more details see the forum news post - here's a short summary of just new stuff:

  • Automated download of modules at runtime from our meta-server. So you can get module updates and even new modules live from inside the game! (oooohhh!)
    • If you look in the module list you may see some entries in grey. These exist online but are not present locally in your copy of the game. If you're using the Omega distribution you already have all modules we consider stable - add more at your own risk!
  • Floating name tags such as for player names in multiplayer (aaahhh!)
  • A handy little "search" command for the in-game console to find commands, blocks, items, etc easier (neat!)
  • More engine refactoring around the CoreRegistry, initialization phases, and our use of vector math (new Vector2i) - helps fix some stuff too
  • Proper multiblock tanks in JoshariasSurvival
  • New module PolyWorld is live with even more recent improvements - check out the nice Island Worlds you can get with it enabled!