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George Sokianos edited this page Oct 21, 2020 · 1 revision

Compiler

iGame can be compiled using VBCC. You can get VBCC for one of the supported platforms, from the official website: http://www.compilers.de/vbcc.html

Alternatively, you can always compile VBCC from source yourself to have the latest version. There are a couple of guides for that here:

Includes

You need to have a few requirements in place, regardless of platform:

The Makefiles reference those in some pre-defined paths. Please edit those paths accordingly for your environment.

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