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Update the TS3 pbar window and wedge to use different materials
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//titanium pbar window and updated wedge to match | ||
#include "Mu2eG4/geom/TransportSolenoid_v06.txt" | ||
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// Pbar Absorber | ||
double pbar.halfLength = 0.0254; //thin | ||
string pbar.materialName = "G4_Ti"; | ||
string pbarwedge.wedgeMaterial = "A1100"; | ||
int pbarwedge.nStrips = 4; | ||
vector<double> pbarwedge.stripThicknesses = {0.0635,0.0635,0.0635,0.0635}; // mm | ||
vector<double> pbarwedge.stripHeights = {48, 88, 128,168}; // mm | ||
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// This tells emacs to view this file in c++ mode. | ||
// Local Variables: | ||
// mode:c++ | ||
// End: | ||
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