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fix: PracticeMode在1.55以上,部分特性不工作。 #114
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使用
try-catch来处理预期的NullReferenceException虽然可行,但通常不推荐将异常用于控制流。一个更清晰且性能更好的方法是,在调用ResetOptionSpeed之前,检查玩家是否真的在游戏中。您可以使用GameManager.IsEntry(g.MonitorIndex)来进行此检查。这样可以避免捕获异常,使代码意图更明确。There was a problem hiding this comment.
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我懒了,反正我的注释清楚且明确,而且这个函数的调用频率很低(只在SetSpeed的一瞬间调用,而不是定期调用)。所以我不想改了。