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remove unnecessary usings
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MuffinTastic committed Feb 3, 2024
1 parent 39cc083 commit e73f138
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Showing 13 changed files with 9 additions and 82 deletions.
4 changes: 0 additions & 4 deletions OpenVR Device Positions/Devices.cs
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using Aspose.ThreeD;
using Aspose.ThreeD.Formats;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Valve.VR;
using Vortice.Mathematics;
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8 changes: 1 addition & 7 deletions OpenVR Device Positions/Exceptions.cs
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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OVRDP;
namespace OVRDP;

public class OverlayFatalException : Exception
{
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2 changes: 0 additions & 2 deletions OpenVR Device Positions/MeshStore.cs
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@@ -1,7 +1,5 @@
using Aspose.ThreeD;
using Aspose.ThreeD.Entities;
using Aspose.ThreeD.Utilities;
using System.Numerics;
using Valve.VR;

namespace OVRDP;
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5 changes: 1 addition & 4 deletions OpenVR Device Positions/OVRManager.cs
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@@ -1,8 +1,5 @@
using System.Diagnostics;
using System.Text;
using System.Text;
using Valve.VR;
using Veldrid;
using static System.Runtime.InteropServices.JavaScript.JSType;

namespace OVRDP;

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8 changes: 1 addition & 7 deletions OpenVR Device Positions/OVROverlayWrapper.cs
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@@ -1,11 +1,5 @@
using Aspose.ThreeD.Render;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Numerics;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Valve.VR;
using Veldrid;

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7 changes: 1 addition & 6 deletions OpenVR Device Positions/OVRRenderModel.cs
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@@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using Valve.VR;

namespace OVRDP;
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8 changes: 1 addition & 7 deletions OpenVR Device Positions/OverlayConstants.cs
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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OVRDP;
namespace OVRDP;

public static class OverlayConstants
{
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7 changes: 1 addition & 6 deletions OpenVR Device Positions/OverlayInputSnapshot.cs
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@@ -1,10 +1,5 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Diagnostics;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using Veldrid;

namespace OVRDP;
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11 changes: 1 addition & 10 deletions OpenVR Device Positions/OverlayThread.cs
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@@ -1,14 +1,5 @@
using Aspose.ThreeD.Render;
using ImGuiNET;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Diagnostics;
using System.Numerics;
using System.Text;
using System.Threading.Channels;
using System.Threading.Tasks;
using Valve.VR;
using Veldrid;

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11 changes: 0 additions & 11 deletions OpenVR Device Positions/OverlayUI.cs
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@@ -1,16 +1,5 @@
using ImGuiNET;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Linq.Expressions;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Valve.VR;
using Vortice.Mathematics;
using static System.Net.Mime.MediaTypeNames;

namespace OVRDP;

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8 changes: 1 addition & 7 deletions OpenVR Device Positions/SaveSettings.cs
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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace OVRDP;
namespace OVRDP;

/// <summary>
/// Snapshot of the user's settings for saving FBXs
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5 changes: 0 additions & 5 deletions OpenVR Device Positions/Theme.cs
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@@ -1,10 +1,5 @@
using ImGuiNET;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;

namespace OVRDP;

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7 changes: 1 addition & 6 deletions OpenVR Device Positions/Util.cs
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@@ -1,10 +1,5 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Diagnostics;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;

namespace OVRDP;

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