Skip to content

Commit

Permalink
20240729 @Mookse
Browse files Browse the repository at this point in the history
- Remove or placeholder explantion #289
- Remove actor, narrator, point of view or make them placeholders #297
- Create text about what's going to happen for the "relive memory" button #299
  • Loading branch information
Mookse committed Jul 29, 2024
1 parent 44398cf commit 38eb90f
Show file tree
Hide file tree
Showing 2 changed files with 40 additions and 101 deletions.
20 changes: 16 additions & 4 deletions views/assets/css/bots.css
Original file line number Diff line number Diff line change
Expand Up @@ -563,14 +563,26 @@ input:checked + .publicity-slider:before {
padding: 0.5rem;
transition: opacity 0.5s ease; /* Smooth transition for opacity */
}
.share-memory-container { /* panel for how others `experience` memory story */
.relive-memory-button.button {
display: flex;
margin: 0.2rem 0;
padding: 0 0.2rem;
max-width: 80%;
min-width: 60%;
}
.relive-memory-container { /* panel for how others `experience` memory story */
align-items: center;
display: flex;
flex-direction: column;
justify-content: flex-start;
margin: 0;
padding: 0;
margin: 0.2rem;
padding: 0.2rem;
}
.relive-memory-explanation {
display: flex;
padding: 0.2rem;
}
.share-memory-select { /* container for share memory selection packet */
.relive-memory-select { /* container for share memory selection packet */
display: flex;
flex-direction: row;
justify-content: space-between;
Expand Down
121 changes: 24 additions & 97 deletions views/assets/js/bots.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -628,108 +628,35 @@ function mCreateCollectionPopup(collectionItem) {
improveMemory.classList.add(`collection-popup-${ type }`)
improveMemory.id = `popup-${ type }_${ id }`
improveMemory.name = 'improve-memory-container'
/* shadows, share-memory panel */
/* shadows, relive-memory panel */
const improveMemoryLane = document.createElement('div')
improveMemoryLane.classList.add('improve-memory-lane')
/* story shadows */
if(mShadows?.length)
improveMemoryLane.appendChild(mCreateMemoryShadows(id))
/* share memory panel */
const shareMemory = document.createElement('div')
shareMemory.classList.add('share-memory-container')
shareMemory.id = `share-memory_${ id }`
shareMemory.name = 'share-memory-container'
const shareMemoryActorSelect = document.createElement('div')
shareMemoryActorSelect.classList.add('share-memory-select')
shareMemoryActorSelect.title = `Select the actor or narrator for the story. Who should tell your story? Or who will play "you"?`
/* actor */
const actorList = ['Biographer', 'My Avatar', 'Member avatar', 'Q', 'MyLife Professional Actor', 'Custom']
const actor = document.createElement('select')
actor.classList.add('share-memory-actor-select')
actor.dataset.id = id
actor.dataset.type = `actor`
actor.id = `share-memory-actor-select_${ id }`
actor.name = 'share-memory-actor-select'
/* actor/narrator label; **note**: for instance if member has tuned a specific bot of theirs to have an outgoing voice they like */
const actorLabel = document.createElement('label')
actorLabel.classList.add('share-memory-actor-select-label')
actorLabel.htmlFor = actor.id
actorLabel.id = `share-memory-actor-select-label_${ id }`
actorLabel.textContent = 'Actor/Narrator:'
shareMemoryActorSelect.appendChild(actorLabel)
const actorOption = document.createElement('option')
actorOption.disabled = true
actorOption.selected = true
actorOption.value = ''
actorOption.textContent = 'Select narrator...'
actor.appendChild(actorOption)
actorList.forEach(option=>{
const actorOption = document.createElement('option')
actorOption.selected = false
actorOption.textContent = option
actorOption.value = option
actor.appendChild(actorOption)
})
actor.addEventListener('change', mStory)
shareMemoryActorSelect.appendChild(actor)
shareMemory.appendChild(shareMemoryActorSelect)
/* pov */
const shareMemoryPovSelect = document.createElement('div')
shareMemoryPovSelect.classList.add('share-memory-select')
shareMemoryPovSelect.title = `This refers to the position of the "listener" in the story. Who is the listener? Are they referred to as the protagonist? Antagonist? A particular person or character in your story?`
const povList = ['Me', 'Protagonist', 'Antagonist', 'Character',]
const pov = document.createElement('select')
pov.classList.add('share-memory-pov-select')
pov.dataset.id = id
pov.dataset.type = `pov`
pov.id = `share-memory-pov-select_${ id }`
pov.name = 'share-memory-pov-select'
/* pov label */
const povLabel = document.createElement('label')
povLabel.classList.add('share-memory-pov-select-label')
povLabel.htmlFor = pov.id
povLabel.id = `share-memory-pov-select-label_${ id }`
povLabel.textContent = 'Point of View:'
shareMemoryPovSelect.appendChild(povLabel)
const povOption = document.createElement('option')
povOption.disabled = true
povOption.selected = true
povOption.value = ''
povOption.textContent = 'Select listener vantage...'
pov.appendChild(povOption)
povList.forEach(option=>{
const povOption = document.createElement('option')
povOption.value = option
povOption.textContent = option
pov.appendChild(povOption)
})
pov.addEventListener('change', mStory)
shareMemoryPovSelect.appendChild(pov)
shareMemory.appendChild(shareMemoryPovSelect)
/* narrative context */
const narrativeContext = document.createElement('textarea')
narrativeContext.classList.add('share-memory-context')
narrativeContext.dataset.id = id
narrativeContext.dataset.previousValue = ''
narrativeContext.dataset.type = `narrative`
narrativeContext.id = `share-memory-context_${ id }`
narrativeContext.name = 'share-memory-context'
narrativeContext.placeholder = 'How should the story be told? Should it be scary? humorous? choose your own adventure?'
narrativeContext.title = `How should the story be told? Should it be scary? humorous? Will it be a choose your own adventure that deviates from the reality of your memory?`
narrativeContext.value = narrativeContext.dataset.previousValue
narrativeContext.addEventListener('blur', mStoryContext)
shareMemory.appendChild(narrativeContext)
/* play memory */
const memoryPlay = document.createElement('button')
memoryPlay.classList.add('relive-memory')
memoryPlay.dataset.id = id
memoryPlay.id = `relive-memory_${ id }`
memoryPlay.name = 'relive-memory'
memoryPlay.textContent = 'Relive Memory'
memoryPlay.addEventListener('click', mReliveMemory, { once: true })
shareMemory.appendChild(memoryPlay)
improveMemoryLane.appendChild(shareMemory)
// play memory
/* relive memory panel */
const reliveMemory = document.createElement('div')
reliveMemory.classList.add('relive-memory-container')
reliveMemory.id = `relive-memory_${ id }`
reliveMemory.name = 'relive-memory-container'
/* relive memory explanation */
const reliveExplanation = document.createElement('div')
reliveExplanation.classList.add('relive-memory-explanation')
reliveExplanation.id = `relive-memory-explanation_${ id }`
reliveExplanation.name = 'relive-memory-explanation'
reliveExplanation.textContent = 'Relive a memory by clicking the button below. This will bring up the memory in chat, where you can add to it, or simply enjoy reliving it!'
/* relive memory button */
const reliveButton = document.createElement('button')
reliveButton.classList.add('relive-memory-button', 'button')
reliveButton.dataset.id = id /* required for triggering PATCH */
reliveButton.id = `relive-memory-button_${ id }`
reliveButton.name = 'relive-memory-button'
reliveButton.textContent = 'Relive Memory'
reliveButton.addEventListener('click', mReliveMemory, { once: true })
/* append elements */
reliveMemory.appendChild(reliveExplanation)
reliveMemory.appendChild(reliveButton)
improveMemoryLane.appendChild(reliveMemory)
/* memory media-carousel */
const memoryCarousel = document.createElement('div')
memoryCarousel.classList.add('memory-carousel')
Expand Down

0 comments on commit 38eb90f

Please sign in to comment.