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I'm Nick, an Army veteran, tech enthusiast, and occasionally an indie game dev when I find the time.
Check out some of my past projects and feel free to reach out if you'd like to collaborate on something!
A simple program written in Python that uses Wave Function Collapse to generate a map with various terrain features. It then uses A* pathfinding to plot a path through the terrain.
A Unity Project I've been working on for the GameOff 2024 game jam. This is the first time I've dipped my toes into PCG and I'm pretty happy with how it's coming out!