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LifeStages

NachoToast edited this page Mar 28, 2025 · 1 revision

Filter to only pawns of a certain LifeStageDef.

Source: LifeStages.cs

<!-- Pass if a pawn is a baby or adult. -->
<li Class="SCGF.Filters.LifeStages">
    <lifeStages>
        <li>HumanlikeBaby</li>
        <li>HumanlikeAdult</li>
    </lifeStages>
</li>

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