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LifeStages
NachoToast edited this page Mar 28, 2025
·
1 revision
Filter to only pawns of a certain LifeStageDef.
Source: LifeStages.cs
<!-- Pass if a pawn is a baby or adult. -->
<li Class="SCGF.Filters.LifeStages">
<lifeStages>
<li>HumanlikeBaby</li>
<li>HumanlikeAdult</li>
</lifeStages>
</li>
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