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MC Texture Generator v1.7.0 - Multi-threaded madness!

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@github-actions github-actions released this 27 Sep 09:54
  • New in this release is a boost in speed: MC-TextureGen is now multi-threaded! Each generator uses a seperate thread, which will reduce texture generation times for pretty much any system. If multi-threaded texture generation causes performance decreases for you, or otherwise causes issues, you can disable it by setting the new command line flag "-multiThreaded" to "false".
  • For other developers: I've spent a while adding Javadoc and de-duplicating constants, so hopefully the code is slightly more readable now!
  • On a related note, the ability to change texture sizes is now controlled by a single constant, and I fixed a couple of textures which previously didn't scale properly. Here's some interesting Minecraft 4k-2 textures at 512x512:
Grass side texture

ID_1_GRASS_2

Log top texture

ID_7_LOG_1

Brick top texture

ID_5_BRICK_1

Stone top texture

ID_4_STONE_1

The grass texture is probably my favourite.