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Installation

starfi5h edited this page May 2, 2025 · 4 revisions

Installing the mod

Mod Manager (Recommended)

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You can install Nebula from Thunderstore using a mod manager such as R2ModMan , Thunderstore Mod Manager or Gale Mod Manager.

See DSP-Wiki for more specific instructions on how to use it.

Manual Installation

  1. Install BepInEx to the Dyson Sphere Program Steam installation folder.
    • Click "Manual Download" on the page linked above
    • Unzip the contents of the zip to C:\Program Files (x86)\Steam\steamapps\common\Dyson Sphere Program\ (or wherever you have installed Dyson Sphere Program to), winhttp.dll and the rest of the zip contents should be next to DSPGAME.exe
    • Run the game once to activate BepInEx (new subfolders should appears in the BepInEx folder)
  2. Download the latest version of NebulaMultiplayerModApi.
  3. Download the latest version of NebulaMultiplayerMod that you want to use. For example: Nebula_vX.X.X.X.zip
  4. Unzip the contents of the zip files into the Dyson Sphere Program/BepInEx/plugins folder
    The folder structure should look like this:
Dyson Sphere Program/
├── doorstop_config.ini
├── winhttp.dll
├── BepInEx/
│   ├── plugins/
│   │   ├── nebula-NebulaMultiplayerMod/
│   │   │   ├── NebulaPatcher.dll
│   │   │   ├── NebulaWorld.dll
│   │   │   ├── NebulaModel.dll
│   │   │   ├── NebulaNetwork.dll
│   │   │   └── ... (other plugin files)
│   │   │
│   │   ├── nebula-NebulaMultiplayerModApi/
│   │   │   └── NebulaAPI.dll
  1. Run the game. If you see a Multiplayer button in the main menu it means that the mod installation worked! Have fun!

Side Notes

  • The default port used to connect to the host is 8469
  • This means that the host must port forward the port 8469 for others to be able to connect to the game.
    • You can follow this Minecraft port forwarding tutorial if you have no idea how to do that, just remember to use the port 8469. Please note that we use TCP - not UDP, so you only need to open the ports for TCP.
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