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Releases: Needlesslord/StrawberryEngine

A3

10 Jan 22:19
6e8e410
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A3 Pre-release
Pre-release

The first release of Strawberry Engine featured:

  • Model Import + Drag & Drop
  • Texture Import
  • GameObject hierarchy + Component Pattern
  • Unity-like camera controls
  • Editor tools (main menu and windows)

Now, the second release features:

  • Unity-like camera controls, improved from the first version
  • Own file format
  • Mesh display
  • Manage objects

This is the last release.

Friendly reminder: this project is developed by Tomás Carreras (Linkedin + GitHub) and Núria Lamonja (Linkedin + GitHub) under the MIT License.

A2: Engine Editor

13 Dec 19:21
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A2: Engine Editor Pre-release
Pre-release

The first release of Strawberry Engine featured:

  • Model Import + Drag & Drop
  • Texture Import
  • GameObject hierarchy + Component Pattern
  • Unity-like camera controls
  • Editor tools (main menu and windows)

Now, the second release features:

  • Unity-like camera controls, improved from the first version
  • Own file format
  • Mesh display
  • Manage objects

Friendly reminder: this project is developed by Tomás Carreras (Linkedin + GitHub) and Núria Lamonja (Linkedin + GitHub) under the MIT License.

A1: Strawberry Engine's Geometry Viewer

27 Oct 18:41
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Pre-release

This first release of Strawberry Engine features:

  • Model Import + Drag & Drop
  • Texture Import
  • GameObject hierarchy + Component Pattern
  • Unity-like camera controls
  • Editor tools (main menu and windows)

Friendly reminder: this project is developed by Tomás Carreras (Linkedin + GitHub) and Núria Lamonja (Linkedin + GitHub) under the MIT License.