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This repository was archived by the owner on Jan 7, 2019. It is now read-only.

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Inferno

Inferno is a 2D Game Engine written in C++ that is designed for use in our team to produce our games.

What about 3D???

We are currently considering 3D support, although this engine is primarily targeted at 2D games.

Platform Support

Currently Supported

These are platforms that are tested and working correctly.

  • Windows (OpenGL 3.3)
  • Linux (OpenGL 3.3)

Discontinued/Untested

These are discontinued or untested target platforms.

  • Mac OS X (OpenGl 3.3) (Untested)

Planned

These are target platforms we aim to work towards support for

  • Windows 10 (UWP, Desktop and XBox) (OpenGL ES 2.0 via ANGLE)

Currently not Considered

These are platforms that we have not yet decided if we will target them or not.

  • Android (OpenGL ES 2.0)
  • Windows Phone 10 (UWP) (OpenGL ES 2.0 via ANGLE)

Platforms we do not wish to support

These are platforms that we do not currently plan to support at all.

  • Native Console (PSX, XBox One XDK)
  • iOS (Unless we can find an iOS developer to join our open source team)

Build Status

This is the current build status across all platforms.

Windows (VS 2017) Mac OS X 10.13 Linux (Ubuntu 18.10)
Appveyor Status Travis Status CircleCI

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Inferno is a 2D Game Engine written in C++

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