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This repository was archived by the owner on Jan 7, 2019. It is now read-only.
This repository was archived by the owner on Jan 7, 2019. It is now read-only.

Windows 10 UWP Support #6

@Rover656

Description

@Rover656

Does this improve an existing feature or does it add a completely new feature?
This adds a completely new feature.

Describe the improvement/feature you'd like
I wish to implement full UWP support for Inferno (By adding all UWP related code into the code base). This will need a little more work than normal due to the requirement of Windows 10, but may also work out simpler than Desktop development because all Window features are already written for us, we will just have to wrap the window like we did with SDL calls. By using ANGLE, we will be able to avoid DirectX completely and maybe even drop the need for HLSL shader support.

Describe alternatives you've considered
There is no alternative, this is a new feature.

Additional context
This would also require updates to Input classes, minor changes to the Renderer (GLES support) and will require testing across all UWP platforms where possible (Windows 10 Desktop/Mobile and Xbox One).

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