2.0.0
Features
- Third person camera can jump immediately to the target without any easing with the new
jumpToTarget
call - Possible to set a custom quaternion offset of the third person camera in case of
useTargetRotation
with the newtargetQuaternionOffset
property - Possible to enable / disable any abilities
- Player enum was added
Breaking Changes
- Projectile module is not handling the collision detection itself anymore, it requires external collision detectors
Improvements
- Some Type declarations were added: module handler, abilities module, third person camera module
- Unused destroyable file was removed
Bugfixes
- Octree sphere mass is calculated properly