Unity2D Bullet Hell using C# desing patterns and following the solid principles.
- Composite
- Decorator
- Facade
- Flyweight
- Memento
- Command
- Observer
- Strategy
- Abstract Factory
- Factory Method
- Builder
- Prototype
- Singleton
- Model-View-Controller (MVC)
- Localization Manager
- Event Manager
- Look-Up-Table
- Object Pool