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  1. Raylib-CsLo Raylib-CsLo Public

    autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`

    C 120 10

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  • Epic-Online-Services-CSharp-Example Public

    C# "Hello, EGS!" as simply as possible. using Epic Game Services (part of Epic Online Services)

    NotNotTech/Epic-Online-Services-CSharp-Example’s past year of commit activity
    C# 0 MPL-2.0 0 0 0 Updated Jul 29, 2024
  • NotNotTech/ShaderTileMap’s past year of commit activity
    C# 0 1 0 0 Updated Jun 5, 2023
  • Raylib-CsLo Public

    autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`

    NotNotTech/Raylib-CsLo’s past year of commit activity
    C 120 MPL-2.0 10 6 (2 issues need help) 0 Updated Mar 2, 2023
  • Raylib-Extras-CsLo Public Forked from raylib-extras/extras-cs

    Useful components for raylib using the C# programming language

    NotNotTech/Raylib-Extras-CsLo’s past year of commit activity
    C# 4 Zlib 3 0 0 Updated Dec 11, 2021
  • lowlevel-benchmarks Public

    DOTNET: benchmarking ways of parallel processing big spans/data while being considerate of GC

    NotNotTech/lowlevel-benchmarks’s past year of commit activity
    C# 4 MIT 0 0 0 Updated Oct 2, 2021

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