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Material Normal Map Settings
Joshua Miller edited this page May 7, 2023
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1 revision
The type of normal-map data.
- OFF
- Integrated
- Lab-PBR
- Old-PBR
The texture scale which normals are generated at. Only applies to integrated normal-maps.
The angular strength of generated normals. Only applies to integrated normal-maps.
Determines how edges are handled when generating normals. Only applies to integrated normal-maps.
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Standard
Normals are generated for both high & low edges of pixels. -
High
Normals are only generated for the higher edges of pixels. -
Low
Normals are only generated for the lower edges of pixels.