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Material Normal Map Settings

Joshua Miller edited this page May 7, 2023 · 1 revision

Type

The type of normal-map data.

  • OFF
  • Integrated
  • Lab-PBR
  • Old-PBR

Resolution

The texture scale which normals are generated at. Only applies to integrated normal-maps.

Strength

The angular strength of generated normals. Only applies to integrated normal-maps.

Edge-Normals

Determines how edges are handled when generating normals. Only applies to integrated normal-maps.

  • Standard
    Normals are generated for both high & low edges of pixels.

  • High
    Normals are only generated for the higher edges of pixels.

  • Low
    Normals are only generated for the lower edges of pixels.

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