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Grants the ability to set custom round end conditions using EXILED.

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EndConditions

  • Grants the ability to set custom round end conditions using EXILED.
  • Requires the included Newtonsoft.Json.dll as a dependency.

EXILED Configs:

Config Option Value Type Default Value Description
is_enabled bool true Enables/Disables the plugin.
uses_global_config bool true Determines if the server reads from the central config file, otherwise it makes a new one.
allow_debug bool false Enables/Disables printing of various debug messages.
allow_default_end_conditions bool false Enables/Disables the use of base game round end conditions.
end_on_detonation bool false Enables/Disables the round ending when the warhead detonates..
detonation_winner LeadingTeam FacilityForces Determines who will win when the warhead detonates using LeadingTeam names.
ignore_tutorials bool true Determines if tutorials are calculated as a player.
round_end_ff bool false Determines if FriendlyFire should be enabled when the round ends.
  • The configs file for EndConditions, used for win conditions and not the above configs, is located at /EXILED/Configs/EndConditions/config.yml by default.

Leading team names:

  • FacilityForces
  • ChaosInsurgency
  • Anomalies
  • Draw

Class names

  • Scp173
  • Scp106
  • Scp049
  • Scp079
  • Scp096
  • Scp0492
  • Scp93953
  • Scp93989
  • NtfScientist
  • ChaosInsurgency
  • NtfLieutenant
  • NtfCommander
  • NtfCadet
  • FacilityGuard
  • Scientist
  • ClassD
  • Tutorial

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Grants the ability to set custom round end conditions using EXILED.

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  • C# 100.0%