- About
- Install
- Use
Easily repack texture channels to more easily import 3rd-party texture resources, then pack them to use with Unity's built-in shader types that expect specific packing structures.
- git clone to your /Packages/~ folder
- Tools > OccaSoftware > Texture Channel Packer
- Add the textures to the corresponding target channels
- Specify the source channels and other properties
- Set the file format
- Click save to specify a target directory and file name.