Skip to content

OccaSoftware/texture-channel-packer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

README

Contents

  • About
  • Install
  • Use

About

Easily repack texture channels to more easily import 3rd-party texture resources, then pack them to use with Unity's built-in shader types that expect specific packing structures.

Installation Instructions

  1. git clone to your /Packages/~ folder

Use

  1. Tools > OccaSoftware > Texture Channel Packer
  2. Add the textures to the corresponding target channels
  3. Specify the source channels and other properties
  4. Set the file format
  5. Click save to specify a target directory and file name.