Releases: OmeWillem/ModelEngineExtension
Releases · OmeWillem/ModelEngineExtension
v1.1.3
v1.1.2
Updated version from beta-166 to beta-168.
Full Changelog: v1.1.1...v1.1.2
v1.1.1
Updated version from beta-165 to beta-166
Full Changelog: v1.1.0...v1.1.1
v1.1.0
Fixes
- Speed Data is fixed.
- Some features didn't work (e.g.. hitboxes) on beta-165, that's fixed now.
Full Changelog: v1.0.5...v1.1.0
v1.0.5
v1.0.4
v1.0.3
Updates
Property Updates
- Equipment Property (finds all bones with specified behavior and sets them)
Bug fixes
- Mitigation of the jitter that was previously in the cinematics, it's a bit better now.
Other updates
- Added default animations (toggleable, only walk for now)
Known bugs
- Nametag still jitters behind, I'll move to nametag bones soon
Full Changelog: v1.0.2...v1.0.3
v1.0.2
Updates
Property Updates
- Glowing Property (glowing effect)
Cinematic Support
- You can now ModelEngine entities to your cinematics, please use the "modelengine_entity_cinematic" as that contains support for animations on specific frames aswell
Bug fixes
- Reduced movement jitter for ModelEngine entities after devbuild 2163 (still somewhat present in cinematics)
Known bugs
- Nametags still jitter a lot during movement, I'm looking into adding nametag bones support.
Preview of cinematics
CleanShot.Aug.8.2025.mp4
Full Changelog: v1.0.1...v1.0.2
v1.0.1
Updates
There's been some small updates, especially adding support for properties/Entity Data!
Added property support
- Invisible Property
- Skin Data Property (for player limbs)
- Scale Property
Added some new action entries
- Play Animation
- Stop Animation
Minor changes
- Added the capability to disable or enable the nametag
Known bugs and TODOs
- The nametag and MEG entity might be a bit jittery when walking / teleporting.
- No support for playing animations during cinematics yet
v1.0.0
First release
Simple functionality such as creating NPCs, everything works the same as a normal NPC instance (so, no you don't need an external or different event, it all works flawlessly).
There's also basic animation support, this runs per player, be aware of that.
Please drop it in the plugins/Typewriter/extensions folder