Physics simulation of a pendulum on a slider. Experimentally using svg driven by code for animation (runs way better in chrome than firefox) and using the classic Runge-Kutta method for integrating the equations of motion. You can also set PD values for a controller that aims to hold the pendulum upright, and easily modify the controller function to whatever you'd like.
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pendulum physics simulation
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OscarSaharoy/inverted-pendulum
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