Skip to content
View Pablyco's full-sized avatar
💭
💼Open to work
💭
💼Open to work

Block or report Pablyco

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Pablyco/README.md

🌀 Pablyco

Game Developer ⟡ Unreal Engine Programming and Optimization

I'm a game developer who loves working with Unreal Engine, fixing bugs, programming and improving game optimization. I have experience as an indie developer and started a game from scratch to publish on Steam. My game development journey has been driven by a passion for creating high-performance, immersive gaming experiences, whether that's achieving smooth frame rates, reducing draw calls, or ensuring the game is bug-free. I bring a problem-solving mentality to each project, if there is something I don't know I will try to learn it as soon as possible


🧰 Tools

Unreal Engine 5

C++

Steam

Aseprite

GitHub

Git

Discord

Trello



💼 Skill Set

  • Technical Skills:

    • Unreal Engine 5.X (Blueprints and C++).
    • Game Mechanics Development.
    • Performance Optimization Techniques.
  • Optimization Expertise:

    • LODs and Draw Calls.
    • GPU/CPU Profiling.
    • Memory and Asset Management.
    • Performance View Modes (Shader Complexity, Light Complexity).
  • Interpersonal Skills:

    • Problem Solving.
    • Adaptability and Resilience.
    • Collaborative Teamwork.
    • Detail-Oriented.
  • Industry Knowledge:

    • Game Development Pipeline.
    • Performance Profiling & Analysis.

✨Experience

  • Scubalight Studios 2021-2023
  • Solo game dev 2023 - currently

📫 Contact


Popular repositories Loading

  1. Pablyco Pablyco Public

    Config files for my GitHub profile.

  2. UnrealEnginePortfolio UnrealEnginePortfolio Public

    Hello! I’m Pablo Villanueva, known as Pablyco, an Unreal Engine Developer specialized in programming mainly in gameplay. This portfolio showcases my work in game mechanics.

    C++