Game Developer ⟡ Unreal Engine Programming and Optimization
I'm a game developer who loves working with Unreal Engine, fixing bugs, programming and improving game optimization. I have experience as an indie developer and started a game from scratch to publish on Steam. My game development journey has been driven by a passion for creating high-performance, immersive gaming experiences, whether that's achieving smooth frame rates, reducing draw calls, or ensuring the game is bug-free. I bring a problem-solving mentality to each project, if there is something I don't know I will try to learn it as soon as possible
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Technical Skills:
- Unreal Engine 5.X (Blueprints and C++).
- Game Mechanics Development.
- Performance Optimization Techniques.
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Optimization Expertise:
- LODs and Draw Calls.
- GPU/CPU Profiling.
- Memory and Asset Management.
- Performance View Modes (Shader Complexity, Light Complexity).
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Interpersonal Skills:
- Problem Solving.
- Adaptability and Resilience.
- Collaborative Teamwork.
- Detail-Oriented.
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Industry Knowledge:
- Game Development Pipeline.
- Performance Profiling & Analysis.
- Scubalight Studios 2021-2023
- Solo game dev 2023 - currently