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added more grrlib examples, not all working yet, and gclink
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shazz
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Apr 2, 2022
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#--------------------------------------------------------------------------------- | ||
# Clear the implicit built in rules | ||
#--------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(DEVKITPPC)),) | ||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC") | ||
endif | ||
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include $(DEVKITPPC)/gamecube_rules | ||
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#--------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# INCLUDES is a list of directories containing extra header files | ||
#--------------------------------------------------------------------------------- | ||
TARGET := $(notdir $(CURDIR)) | ||
BUILD := build | ||
SOURCES := source | ||
DATA := data | ||
INCLUDES := include | ||
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#--------------------------------------------------------------------------------- | ||
# options for code generation | ||
#--------------------------------------------------------------------------------- | ||
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE) | ||
CXXFLAGS = $(CFLAGS) | ||
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map | ||
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#--------------------------------------------------------------------------------- | ||
# any extra libraries we wish to link with the project | ||
#--------------------------------------------------------------------------------- | ||
LIBS := -ldb -lbba -logc -lm | ||
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#--------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level containing | ||
# include and lib | ||
#--------------------------------------------------------------------------------- | ||
LIBDIRS := | ||
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#--------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#--------------------------------------------------------------------------------- | ||
ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#--------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | ||
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export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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#--------------------------------------------------------------------------------- | ||
# automatically build a list of object files for our project | ||
#--------------------------------------------------------------------------------- | ||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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#--------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#--------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
export LD := $(CC) | ||
else | ||
export LD := $(CXX) | ||
endif | ||
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export OFILES := $(addsuffix .o,$(BINFILES)) \ | ||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \ | ||
$(sFILES:.s=.o) $(SFILES:.S=.o) | ||
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#--------------------------------------------------------------------------------- | ||
# build a list of include paths | ||
#--------------------------------------------------------------------------------- | ||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) \ | ||
-I$(LIBOGC_INC) | ||
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#--------------------------------------------------------------------------------- | ||
# build a list of library paths | ||
#--------------------------------------------------------------------------------- | ||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \ | ||
-L$(LIBOGC_LIB) | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
.PHONY: $(BUILD) clean | ||
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#--------------------------------------------------------------------------------- | ||
$(BUILD): | ||
@[ -d $@ ] || mkdir -p $@ | ||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
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#--------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol | ||
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#--------------------------------------------------------------------------------- | ||
else | ||
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DEPENDS := $(OFILES:.o=.d) | ||
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#--------------------------------------------------------------------------------- | ||
# main targets | ||
#--------------------------------------------------------------------------------- | ||
$(OUTPUT).dol: $(OUTPUT).elf | ||
$(OUTPUT).elf: $(OFILES) | ||
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#--------------------------------------------------------------------------------- | ||
# This rule links in binary data with the .jpg extension | ||
#--------------------------------------------------------------------------------- | ||
%.jpg.o : %.jpg | ||
#--------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
$(bin2o) | ||
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-include $(DEPENDS) | ||
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#--------------------------------------------------------------------------------- | ||
endif | ||
#--------------------------------------------------------------------------------- |
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#ifndef __ELF_H | ||
#define __ELF_H | ||
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#include "elf_abi.h" | ||
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int valid_elf_image(void *addr); | ||
unsigned int load_elf_image(void *addr); | ||
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#endif |
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