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# Evolve Legacy Reborn | ||
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#### 介绍/Instruction | ||
//English instruction are empty now. | ||
该项目旨在对《遗产进化》进行修改,使其能够在局域网环境下,免Steam进行游玩。 | ||
进化(已停服) 游戏地址:https://store.steampowered.com/app/273350/ | ||
进化停服说明,及遗产进化是什么(L)公告地址(中文): | ||
https://support.2k.com/hc/zh-tw/articles/360004104913--Evolve-%E7%9A%84%E9%87%8D%E8%A6%81%E5%85%AC%E5%91%8A | ||
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#### 软件架构 | ||
软件架构说明: | ||
该项目目前基于Goldberg_emulator和mitmproxy发挥作用; | ||
为方便使用,某些时候会使用Netch(https://github.com/NetchX/Netch )对游戏进行代理。 | ||
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#### 安装教程 | ||
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暂无。请耐心等待。 | ||
1. xxxx | ||
2. xxxx | ||
3. xxxx | ||
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#### 说明 | ||
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1. Evolve_goldberg文件夹内为goldberg_emulator的源码,源fork位置:https://gitlab.com/Mr_Goldberg/goldberg_emulator 有部分修改 | ||
2. Evolve_ServerEmulator内为配置好的mitmproxy脚本及需要的json文件 | ||
3. picture文件夹内存放的是我的小静态页面使用的图片。 | ||
4. 目前还没有成品啦! | ||
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#### 参与贡献 | ||
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参与贡献的人员: | ||
@Nemirtingas(Gitlab) 协助解决游戏黑屏的验证检查(十分感谢!没有这位大佬的帮助,真的就卡住了) | ||
@schmogmog 协助进行测试 | ||
@nemerod 初期对游戏代码进行了分析,并给出了游戏连接的服务器列表 | ||
@kiagam 初期使用Python等工具抓取,为后来使用mitmproxy提供思路。 | ||
@1101839859(Pinenut) 按照思路整合脚本,模拟服务器验证。 | ||
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#### 帮助我们? | ||
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(因为唯一的中文语言开发者没怎么用过Github,这些是从说明里拿到的数据) | ||
1. Fork 本仓库 | ||
2. 新建 Feat_xxx 分支 | ||
3. 提交代码 | ||
4. 新建 Pull Request | ||
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