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31 changes: 31 additions & 0 deletions hashTable/hashTable.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hashTable", "hashTable\hashTable.vcxproj", "{95F90EAD-136D-4C34-A865-9E53811D167C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{95F90EAD-136D-4C34-A865-9E53811D167C}.Debug|x64.ActiveCfg = Debug|x64
{95F90EAD-136D-4C34-A865-9E53811D167C}.Debug|x64.Build.0 = Debug|x64
{95F90EAD-136D-4C34-A865-9E53811D167C}.Debug|x86.ActiveCfg = Debug|Win32
{95F90EAD-136D-4C34-A865-9E53811D167C}.Debug|x86.Build.0 = Debug|Win32
{95F90EAD-136D-4C34-A865-9E53811D167C}.Release|x64.ActiveCfg = Release|x64
{95F90EAD-136D-4C34-A865-9E53811D167C}.Release|x64.Build.0 = Release|x64
{95F90EAD-136D-4C34-A865-9E53811D167C}.Release|x86.ActiveCfg = Release|Win32
{95F90EAD-136D-4C34-A865-9E53811D167C}.Release|x86.Build.0 = Release|Win32
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C8C7A619-4AC6-4277-9DF1-6A284BD7E9D0}
EndGlobalSection
EndGlobal
132 changes: 132 additions & 0 deletions hashTable/hashTable/hash.c
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#include "hash.h"
#include "list.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>

typedef struct ElementsHashTable {
struct List* list;
} ElementsHashTable;

struct HashTable {
struct ElementsHashTable** arrayHash;
int hashSize;
};

HashTable* createHashArray(int* errorCode, int size) {
HashTable* table = calloc(1, sizeof(HashTable));
if (table == NULL) {
*errorCode = -1;
return NULL;
}
table->hashSize = size;
table->arrayHash = (ElementsHashTable**)malloc(size * sizeof(ElementsHashTable*));
if (table->arrayHash == NULL) {
*errorCode = -1;
return;
}
for (int i = 0; i < size; ++i) {
table->arrayHash[i] = (ElementsHashTable*)malloc(1 * sizeof(ElementsHashTable));
if (table->arrayHash[i] == NULL) {
for (int j = 0; j < i; ++j) {
free(table->arrayHash[j]);
}
*errorCode = -1;
return NULL;
}
table->arrayHash[i]->list = NULL;
}
return table;
}

int fastPow(int number, int degree) {
if (degree < 0) {
return 1.0 / fastPow(number, abs(degree));
}
if (degree == 0) {
return 1;
}
if (degree % 2 == 0) {
const int copyElement = fastPow(number, degree / 2);
return copyElement * copyElement;
}
return fastPow(number, degree - 1) * number;
}

int hashFunction(char string[], int size) {
int result = 0;
int simpleNumber = 7;
int neededNumber = fastPow(simpleNumber, (int)strlen(string) - 1);
for (int i = 0; string[i] != '\0'; ++i) {
result += string[i] * neededNumber;
neededNumber /= simpleNumber;
}
return abs(result) % size;
}

void addToHashTable(HashTable* table, char string[], int* errorCode) {
int index = hashFunction(string, table->hashSize);
if (table->arrayHash[index]->list == NULL) {
table->arrayHash[index]->list = createList(errorCode);
if (*errorCode == -1) {
return;
}
}
insertToList(table->arrayHash[index]->list, string, errorCode);
}

void printHashTable(HashTable* table) {
if (table == NULL || table->arrayHash == NULL) {
return;
}
for (int i = 0; i < table->hashSize; ++i) {
if (table->arrayHash[i]->list != NULL) {
printf("%d)", i);
printList(table->arrayHash[i]->list);
} else {
printf("%d)\n", i);
}
}
}

void clearHashTable(HashTable* table) {
for (int i = 0; i < table->hashSize; ++i) {
if (table->arrayHash[i]->list != NULL) {
clearList(table->arrayHash[i]->list);
}
}
free(table->arrayHash);
free(table);
table = NULL;
}

double fillFactor(HashTable* table) {
double busy = 0;
for (int i = 0; i < table->hashSize; ++i) {
if (table->arrayHash[i]->list != NULL) {
++busy;
}
}
return busy == 0 ? -1 : busy / (double)table->hashSize;
}

bool ifAllInTableWithoutIdentical(HashTable* table, char** buffer, int sizeBuffer) {
if (table == NULL) {
if (buffer == NULL) {
return true;
}
return false;
}
int howMuchInTable = 0;
for (int i = 0; i < table->hashSize; ++i) {
if (table->arrayHash[i]->list != NULL) {
for (int j = 0; j < sizeBuffer; ++j) {
if (findStringInList(table->arrayHash[i]->list, buffer[j])) {
++howMuchInTable;
}
}
}
}
return howMuchInTable == sizeBuffer;
}
22 changes: 22 additions & 0 deletions hashTable/hashTable/hash.h
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#pragma once
#include <stdbool.h>

typedef struct HashTable HashTable;

//Create hash-table
HashTable* createHashArray(int* errorCode, int size);

//Add to hash-table
void addToHashTable(HashTable* table, char string[], int* errorCode);

//Print hash-table
void printHashTable(HashTable* table);

//Clear hash-table
void clearHashTable(HashTable* table);

//find fill factor hash-table
double fillFactor(HashTable* table);

//Only for test
bool ifAllInTableWithoutIdentical(HashTable* table, char** buffer, int sizeBuffer);
158 changes: 158 additions & 0 deletions hashTable/hashTable/hashTable.vcxproj
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47 changes: 47 additions & 0 deletions hashTable/hashTable/hashTable.vcxproj.filters
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@@ -0,0 +1,47 @@
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