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31 changes: 31 additions & 0 deletions firstConttrollWorkNumber3/firstConttrollWorkNumber3.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "firstConttrollWorkNumber3", "firstConttrollWorkNumber3\firstConttrollWorkNumber3.vcxproj", "{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Debug|x64.ActiveCfg = Debug|x64
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Debug|x64.Build.0 = Debug|x64
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Debug|x86.ActiveCfg = Debug|Win32
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Debug|x86.Build.0 = Debug|Win32
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Release|x64.ActiveCfg = Release|x64
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Release|x64.Build.0 = Release|x64
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Release|x86.ActiveCfg = Release|Win32
{73396A17-588A-46B5-B4B0-7D3BA4A3B49F}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {93BDBD99-188F-4B02-B447-D7C8001633A5}
EndGlobalSection
EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Configuration>Debug</Configuration>
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<ProjectConfiguration Include="Debug|x64">
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<ProjectGuid>{73396a17-588a-46b5-b4b0-7d3ba4a3b49f}</ProjectGuid>
<RootNamespace>firstConttrollWorkNumber3</RootNamespace>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<ClCompile Include="main.c" />
<ClCompile Include="stack.c" />
<ClCompile Include="test.c" />
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<ItemGroup>
<Text Include="test.txt" />
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<ClInclude Include="stack.h" />
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39 changes: 39 additions & 0 deletions firstConttrollWorkNumber3/firstConttrollWorkNumber3/main.c
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#include "stack.h"
#include "test.h"
#include "workWithFile.h"
#include <stdio.h>
#include <stdlib.h>

int main() {
if (test()) {
printf("Test correct\n");
}
else {
printf("Error\n");
return -1;
}
printf("Enter fileName with extension No more than 99 symbols\n");
char fileName[100] = { '\0' };
int checkScanf = scanf_s("%s", fileName, 99);
while (checkScanf != 1) {
while (getchar() != '\n') {
}
checkScanf = scanf_s("%s", fileName, 99);
}
Error errorCheck = ok;
workWithFile(&errorCheck, fileName, fileName);
switch (errorCheck)
{
case(ok):

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Suggested change
case(ok):
case ok:

break;
case(emptyPointer):
printf("Error with null pointer\n");
return -1;
case(memoryError):
printf("Error with memory\n");
return -1;
case(anotherError):
printf("Error\n");
return -1;
}
}
63 changes: 63 additions & 0 deletions firstConttrollWorkNumber3/firstConttrollWorkNumber3/stack.c
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#include "stack.h"
#include <stdlib.h>
#include <stdio.h>

typedef struct NodeStack {
struct NodeStack* next;
int value;
} NodeStack;

typedef struct Stack {
struct NodeStack* head;
}Stack;

Stack* createStack(Error* errorCheck) {
Stack* stack = calloc(1, sizeof(Stack));
if (stack == NULL) {
*errorCheck = memoryError;
return NULL;
}
return stack;
}

void addElementToStack(Stack* stack, Error* errorCheck, int value) {
NodeStack* temp = calloc(1, sizeof(NodeStack));
if (temp == NULL) {
*errorCheck = memoryError;
return;
}
temp->value = value;
temp->next = stack->head;

stack->head = temp;
return;

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Это не нужно

}
int deleteElementInStack(Stack* stack, Error* errorCheck) {
Comment on lines +34 to +35

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Suggested change
}
int deleteElementInStack(Stack* stack, Error* errorCheck) {
}
int deleteElementInStack(Stack* stack, Error* errorCheck) {

if (stack == NULL || stack->head == NULL) {
*errorCheck = anotherError;
return;
}
int value = stack->head->value;
NodeStack* temp = stack->head->next;
free(stack->head);
stack->head = temp;
return value;
}

Stack* clearStack(Stack* stack, Error* errorCheck) {
if (stack == NULL) {
return;
}
while (!isEmpty(stack)) {
deleteElementInStack(stack, errorCheck);
if (*errorCheck != ok) {
return stack;
}
}
free(stack);
return NULL;
}

bool isEmpty(Stack* stack) {
return stack == NULL ? true : stack->head == NULL;
}
21 changes: 21 additions & 0 deletions firstConttrollWorkNumber3/firstConttrollWorkNumber3/stack.h
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#pragma once
#include <stdbool.h>

typedef struct Stack Stack;

typedef enum Error {
memoryError,
emptyPointer,
anotherError,
ok,
}Error;

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Suggested change
}Error;
} Error;


Stack* createStack(Error* errorCheck);

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Комментариев не хватает


void addElementToStack(Stack* stack, Error* errorCheck, int value);

int deleteElementInStack(Stack* stack, Error* errorCheck);

Stack* clearStack(Stack* stack, Error* errorCheck);

bool isEmpty(Stack* stack);
25 changes: 25 additions & 0 deletions firstConttrollWorkNumber3/firstConttrollWorkNumber3/test.c
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#include "test.h"

bool test() {
Error check = ok;
workWithFile(&check, "test.txt");
if (check != ok) {
return false;
}
FILE* file = fopen("test.txt", "r");
if (file == NULL) {
return false;
}
int arrayChecker[] = { 43, 32, 23, 122 };
int i = 0;
int number = 0;
while (fscanf(file, "%d", &number) == 1) {
if (number != arrayChecker[i]) {
fclose(file);
return false;
}
++i;
}
workWithFile(&check, "test.txt");
return true;
}
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