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Update big_meaty_book_of_races.md
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Added the Hover trait to Gushen.

Gushen now have Weakness (Heatwave/Lava), which prevents them from using Fly or Hover if either terrain is present on the battlefield.

Honeybee’s Heal (Honey) is now Heal (Syrup).

Changed Lil’ Oink’s “All, Confuse” tech default to “All.”

Rebalanced the Lil’ Oink FP reduction on [random] tech defaults.
Removed Pi’illo’s immunity to daze.

Added “Spillover” to Steam Gardener's tech defaults.

Added 1 Def to Steam Gardener.

Shortened the Shroob’s flavor text.

Rearranged Tsubōn’s tech defaults so they were alphabetical.

Replaced Whittle’s “Spillover” tech default with “Strike-Through x2”.

Added 1 Def to Whittle.
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BigMeatyFlaws authored Mar 26, 2024
1 parent 72f591f commit a163d8d
Showing 1 changed file with 16 additions and 14 deletions.
30 changes: 16 additions & 14 deletions species/big_meaty_book_of_races.md
Original file line number Diff line number Diff line change
Expand Up @@ -648,6 +648,8 @@ contributors:
> {: .specie-cons-callout }
> > *Cons*{: .text-gamma .header-font }
> > Handless
> > Weakness (Heatwave/Lava)
> > *You cannot use your fly or hover personal traits in battles where either of these conditions are present, unless there is a nearby source of water.*
>
> {: .specie-inner-callout }
> > *Tech Defaults*{: .text-gamma .header-font }
Expand All @@ -674,7 +676,7 @@ contributors:
>
> {: .specie-pros-callout }
> > *Pros*{: .text-gamma .header-font }
> > *+ Heal (Honey)*{: .heart-color }
> > *+ Heal (Syrup)*{: .heart-color }
> > *+ Trickery (Dodge)*{: .spirit-color }
> > *+ Steady (Orderly)*{: .courage-color }
> > Fly
Expand Down Expand Up @@ -752,10 +754,10 @@ contributors:
> {: .specie-inner-callout }
> > *Tech Defaults*{: .text-gamma .header-font }
> >
> > All, Confuse
> > *Roulette (**-2 FP**{: .spirit-color } on each Roulette Slot)*{: .alt-grey-line }
> > Lucky Hit, Fumble (-4 FP on the Lucky Slot)
> > *Coin Toss (**-3 FP**{: .spirit-color } on each Coin Slot)*{: .alt-grey-line }
> > All
> > *Roulette (**-2 FP**{: .spirit-color } on one Roulette Slot)*{: .alt-grey-line }
> > Lucky Hit, Fumble (-3 FP on the Lucky Slot)
> > *Coin Toss (**-3 FP**{: .spirit-color } on one Coin Slot)*{: .alt-grey-line }
> >
>
Expand Down Expand Up @@ -845,7 +847,6 @@ contributors:
> > *+ Magic (Dreams)*{: .spirit-color }
> > *+ Cheer (Inspire)*{: .courage-color }
> > Hover
> > Immune (Dazed)
>
> {: .specie-cons-callout }
> > *Cons*{: .text-gamma .header-font }
Expand Down Expand Up @@ -975,7 +976,7 @@ contributors:
> Gardening automatons who call the Wooded Kingdom home. Gardeners will often go on pilgrimages to distant lands to learn about new plants, and bring seeds back to their home.
>
> ***+1 Heart**{: .heart-color }, **+1 Spirit**{: .spirit-color }*{: .text-gamma .header-font }
> *1 Power, 0 Defense*{: .text-gamma .header-font }
> *1 Power, 1 Defense*{: .text-gamma .header-font }
>
> {: .specie-pros-callout }
> > *Pros*{: .text-gamma .header-font }
Expand All @@ -994,7 +995,8 @@ contributors:
> >
> > Dismiss
> > *Flowery*{: .alt-grey-line }
> > Ranged
> > Ranged
> > *Spillover*{: .alt-grey-line }
> >
> > *Optional*{: .underlined }: Element (Water) on Ranged attacks
>
Expand Down Expand Up @@ -1040,7 +1042,7 @@ contributors:
> {: .float-right-desktop }
> From *Mario & Luigi: Partners in Time*{: .italic }
>
> Shroobs were once a race of fearsome aliens from Planet Shroob. Now, they've faced near extinction. The shroobs who still remain are just as shrewd and intelligent as their forefathers, and may one day seek to rise for another takeover. For now, though, they're content to be just as they are.
> Shroobs were once a race of fearsome aliens from Planet Shroob. Now, they've faced near extinction. The shroobs who still remain are just as shrewd and intelligent as their forefathers, and may one day seek to rise for another takeover...
>
> ***+1 Heart**{: .heart-color }, **+1 Spirit**{: .spirit-color }*{: .text-gamma .header-font }
> *1 Power, 0 Defense*{: .text-gamma .header-font }
Expand Down Expand Up @@ -1231,10 +1233,10 @@ contributors:
> {: .specie-inner-callout }
> > *Tech Defaults*{: .text-gamma .header-font }
> >
> > Ranged
> > *Lingering x2*{: .alt-grey-line }
> > Piercing
> > *Repeat*{: .alt-grey-line }
> > Piercing
> > *Ranged*{: .alt-grey-line }
> > Repeat
> >
> > *Optional*{: .underlined }: Element (Any) on Ranged attacks. (Must be decided at character creation)
>
Expand Down Expand Up @@ -1388,7 +1390,7 @@ contributors:
> Whittles are tree spirits, well known the world over for their bravery and pride. Though they may be lacking in conversation skills, a whittle is a stalwart friend, dedicated to whatever they may deem their cause to be.
>
> ***+1 Heart**{: .heart-color }, **+1 Spirit**{: .spirit-color }*{: .text-gamma .header-font }
> *1 Power, 0 Defense*{: .text-gamma .header-font }
> *1 Power, 1 Defense*{: .text-gamma .header-font }
>
> {: .specie-pros-callout }
> > *Pros*{: .text-gamma .header-font }
Expand All @@ -1408,6 +1410,6 @@ contributors:
> > Aerial
> > *Hearty x2*{: .alt-grey-line }
> > Overrun
> > *Spillover*{: .alt-grey-line }
> > *Strike-Through x2*{: .alt-grey-line }
> >
>

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