An extensible, self-generating editor extension to create C# files based on custom templates. It uses code generation to create extra menu entries under Assets/Create when new custom templates are added to its template folder.
Now 2018 compatible! (Expect bugs), might be compatible with prior versions, can't check atm
- Click download as zip
- Unzip in your Packages folder so that you have a single folder besides your manifest.json
-
Add the following to your manifest.json under "dependencies":
"com.parkinglotgames.csharp-templatespawner": "1.1.0",
- In Unity, go to Window > Package Manager > "+" button > "Add package from git URL..." and enter:
https://github.com/ParkingLotGames/Unity-CSharp-Template-Spawner.git