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Imageshop

Inspired by Imageshop by Anthony Walter. This is my own interpretation of a image manipulating program.

Features:

  • Load/ save scenes
  • Operands are boxes which can be connected, using a graphical editor
  • Integrated FPC interpreter to define new operands without the need of recompiling

How to use:

  • Click on "Image" on the left and click on the graphical editor to create a image load box.
  • Load a image
  • connect the output of the image load box to the input of the Final output box (via drag drop)
  • use mouse scroll wheel to zoom
  • to delete a connection, redo the drag drop process for a existing line.

Dependencies:

  • OpenGL (dglOpenGL and TOpenGLControl from the LCL)