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Release 2.26.1
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--- Fixed Crashes ---
* Fix crash with Petrified Blood and eHP (QuickStick123)
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LocalIdentity committed Apr 3, 2023
1 parent 06b8538 commit 5814f68
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8 changes: 8 additions & 0 deletions CHANGELOG.md
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# Changelog

## [v2.26.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.26.1) (2023/01/03)

[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.25.0...v2.25.1)

## What's Changed
### Fixed Crashes
- Fix crash with Petrified Blood and eHP ([QuickStick123](https://github.com/QuickStick123))

## [v2.26.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding/tree/v2.26.0) (2023/04/03)

[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/compare/v2.25.1...v2.26.0)
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5 changes: 5 additions & 0 deletions changelog.txt
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VERSION[2.26.1][2023/04/03]

--- Fixed Crashes ---
* Fix crash with Petrified Blood and eHP (QuickStick123)

VERSION[2.26.0][2023/04/03]

--- 3.21 Changes ---
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6 changes: 3 additions & 3 deletions manifest.xml
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<?xml version='1.0' encoding='UTF-8'?>
<PoBVersion>
<Version number="2.26.0" />
<Version number="2.26.1" />
<Source part="default" url="https://raw.githubusercontent.com/PathOfBuildingCommunity/PathOfBuilding/{branch}/" />
<Source part="runtime" platform="win32" url="https://raw.githubusercontent.com/PathOfBuildingCommunity/PathOfBuilding/{branch}/runtime/" />
<Source part="program" url="https://raw.githubusercontent.com/PathOfBuildingCommunity/PathOfBuilding/{branch}/src/" />
<Source part="tree" url="https://raw.githubusercontent.com/PathOfBuildingCommunity/PathOfBuilding/{branch}/src/" />
<File name="changelog.txt" part="default" sha1="d3093e23e2590817ec2627317fa97de16f6c8ef1" />
<File name="changelog.txt" part="default" sha1="1cf31d231deea8631e71cd446f09f3a0a94db0c8" />
<File name="help.txt" part="default" sha1="96c2fa6f9e031207a3fa9f298a3d64d56f3c853c" />
<File name="LICENSE.md" part="default" sha1="eacedd00e9707defe051bd7151466d223376afa6" />
<File name="Assets/game_ui_small.png" part="program" sha1="3e3f01a7c21ffe5ee7dfb644e9f3b7188c319d4d" />
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<File name="Modules/BuildSiteTools.lua" part="program" sha1="29bd9aeb6c14ca265deffea9569b287c498dee0f" />
<File name="Modules/CalcActiveSkill.lua" part="program" sha1="d0f9c0fdffee1a05cf128413c3b3548020d2fae2" />
<File name="Modules/CalcBreakdown.lua" part="program" sha1="22802179ff0592d55f0216ae59174586cd54ac9a" />
<File name="Modules/CalcDefence.lua" part="program" sha1="14a06f5f201feb9274c1f6e63e35205bca692614" />
<File name="Modules/CalcDefence.lua" part="program" sha1="397bd299cb502d6d60e88d6762d0427c10144009" />
<File name="Modules/CalcOffence.lua" part="program" sha1="65a9cb8531634e66072be31814b6d85d29395506" />
<File name="Modules/CalcPerform.lua" part="program" sha1="0443a1d5210f5c12955f521c434931dae8f4135a" />
<File name="Modules/Calcs.lua" part="program" sha1="a38bd66633e7dd15888f4ad4679f07ff3648b987" />
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1 change: 1 addition & 0 deletions src/Modules/CalcDefence.lua
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Expand Up @@ -1906,6 +1906,7 @@ function calcs.defence(env, actor)
Life = output.LifeRecoverable or 0,
LifeLossLostOverTime = output.LifeLossLostOverTime or 0,
LifeBelowHalfLossLostOverTime = output.LifeBelowHalfLossLostOverTime or 0,
PoolsLost = { }
}

if DamageIn["cycles"] == 1 then
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