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Create .gitignore
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PatoFlamejanteTV authored Sep 25, 2024
1 parent c18d5dc commit 55c5fc5
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93 changes: 93 additions & 0 deletions .gitignore
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### Unity ###
Library/
Temp/
Obj/
Build/
UserSettings/
UnityPackageManager/
Logs/
Recordings/
CodeCoverage/
UserSettings/EditorUserSettings.asset
UIElementsSchema/

!Assets/Library/
!Assets/Temp/
!Assets/Obj/
!Assets/Build/
!Assets/UserSettings/
!Assets/Logs/
!Assets/Recordings/
!Assets/CodeCoverage/

# Autogenerated VS/MD solution and project files
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.sublime*
*.vs
*.vscode
*.idea

# Unity3D generated meta files
*.pidb.meta

# Unity3D Generated File On Crash Reports
sysinfo.txt

# OS generated
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
*.swp
*.lock

# XCode
*~.nib
DerivedData/
build/
# SOMETIMES you need to put this file in version control.
# Apple designed it poorly - if you use "custom executables", they are
# saved in this file.
# 99% of projects do NOT use those, so they do NOT want to version control this file.
# ..but if you're in the 1%, comment out the line "*.pbxuser"
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
!default.pbxuser
!default.mode1v3
!default.mode2v3
!default.perspectivev3
.xccheckout
xcuserdata/
*.moved-aside
*.xccheckout
*.backup.pbxproj

# Custom ignores
*.apk
*.bak
GoogleAarExplodeCache.xml

# File merge
*.orig
*.orig.meta

# Unity WebGL
web/Development
web/TemplateData
web/Release

# icloud
*.icloud

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