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### Unity ### | ||
Library/ | ||
Temp/ | ||
Obj/ | ||
Build/ | ||
UserSettings/ | ||
UnityPackageManager/ | ||
Logs/ | ||
Recordings/ | ||
CodeCoverage/ | ||
UserSettings/EditorUserSettings.asset | ||
UIElementsSchema/ | ||
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!Assets/Library/ | ||
!Assets/Temp/ | ||
!Assets/Obj/ | ||
!Assets/Build/ | ||
!Assets/UserSettings/ | ||
!Assets/Logs/ | ||
!Assets/Recordings/ | ||
!Assets/CodeCoverage/ | ||
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# Autogenerated VS/MD solution and project files | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.sublime* | ||
*.vs | ||
*.vscode | ||
*.idea | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
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# Unity3D Generated File On Crash Reports | ||
sysinfo.txt | ||
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# OS generated | ||
.DS_Store | ||
.DS_Store? | ||
._* | ||
.Spotlight-V100 | ||
.Trashes | ||
ehthumbs.db | ||
Thumbs.db | ||
*.swp | ||
*.lock | ||
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# XCode | ||
*~.nib | ||
DerivedData/ | ||
build/ | ||
# SOMETIMES you need to put this file in version control. | ||
# Apple designed it poorly - if you use "custom executables", they are | ||
# saved in this file. | ||
# 99% of projects do NOT use those, so they do NOT want to version control this file. | ||
# ..but if you're in the 1%, comment out the line "*.pbxuser" | ||
*.pbxuser | ||
*.mode1v3 | ||
*.mode2v3 | ||
*.perspectivev3 | ||
!default.pbxuser | ||
!default.mode1v3 | ||
!default.mode2v3 | ||
!default.perspectivev3 | ||
.xccheckout | ||
xcuserdata/ | ||
*.moved-aside | ||
*.xccheckout | ||
*.backup.pbxproj | ||
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# Custom ignores | ||
*.apk | ||
*.bak | ||
GoogleAarExplodeCache.xml | ||
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# File merge | ||
*.orig | ||
*.orig.meta | ||
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# Unity WebGL | ||
web/Development | ||
web/TemplateData | ||
web/Release | ||
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# icloud | ||
*.icloud |