A simple number guessing game developed in Python. The program generates a random number between 0 and 5 and challenges the player to guess the correct number.
This project was created to practice Python programming concepts.
This project was developed using the knowledge I obtained while studying the Python course from Curso em Vídeo (Mundo 1).
The goal of this project was to apply the concepts learned in the course in a practical way by creating a small interactive game.
The idea for this project comes from Exercise 28 of the course, where the objective is to build a program in which the computer chooses a random number and the user tries to guess it.
All the logic and structure used in this project were built based on the programming concepts taught during the course.
All the knowledge used to develop this project comes from the Python course by Curso em Vídeo, taught by Professor Gustavo Guanabara.
Course playlist:
https://www.youtube.com/watch?v=S9uPNppGsGo&list=PLHz_AreHm4dlKP6QQCekuIPky1CiwmdI6
During the course, several fundamental programming concepts are taught, such as:
- Variables
- User input
- Conditional structures (if / else)
- Random number generation
- Basic programming logic
These concepts were applied to build this project.
- Random number generation between 0 and 5
- User input to guess the number
- Conditional system to verify the answer
- Option to play again
- Simple command-line interface
- Python 3
- random module
Developed by Pedro Gaudencio.
This project was created for educational purposes while studying Python through the Curso em Vídeo Python course.