Releases: Pekadii/call-of-duty-cleaner
Releases · Pekadii/call-of-duty-cleaner
v2.3
Zip file key is required Official Release.
Encrypted
DM @ Discord: https://pekadi.com
Changelog:
Big Update Changes!
Version v2.3 - November 4, 2024
New Features
- Open tool: it should state
Shader Cache Path: Not Loaded
&COD Documents Path: Not Loaded
- Delayed Creation: of
path_config.txt
is now only created after custom paths are set or confirmed by the user. This prevents default paths from overwriting custom entries before they are set. - Pre-Saved Paths Feature: Users can now save shader cache and document paths once, allowing the tool to load these paths automatically when re-opened. This reduces the need for repeated setup, providing a more efficient and user-friendly experience.
- Custom Path Saving: Added the ability for users to set and save custom paths for the
Shader Cache
andCall of Duty Documents
throughOption 3
in the menu. This will allow you to save yourShader Cache
&Call of Duty Documents
for the next time you re-open the tool. - Dynamic Folder Deletion: Updated the document cleaning function to only delete contents within the specified folder (e.g., the
players
folder within theCall of Duty
directory), preserving the mainCall of Duty
directory structure.
Main Menu:
Set Custom Paths:
Saved Paths:
Bug Fixes
- Mismatch in Shader Cache Path Detection: Addressed inconsistencies in the tool’s detection of the Shader Cache path when the user’s drive configuration differs from the default (e.g.,
non-standard D:
orF: drives
). Custom paths now correctly reflect the user's drive setup. Also based on which the users game version you have either onBattle.net
orSteam
each Shader Cache is located differently depending ondrives = { "C:", "D:", "F:" };
- Path Detection for Non-Standard Install Locations: If users have games installed in unusual directories, they may still need to manually set custom paths to ensure the correct directories are saved.
- Default Path Overwrite Issue: Fixed an issue where the tool would overwrite user-defined custom paths with automatically detected paths. Custom paths, once set, are now preserved and not overridden.
- Resolved Unresolved External Symbols: Fixed issues with missing function definitions for
savePaths
,loadPaths
, andcleanCodDocuments
, eliminating linker errors and improving overall build stability. - Correct Path Deletion Logic: Corrected the
deletePlayersFolder
function logic to ensure that only the contents within the specified folder are deleted, without removing the entire parent folder. - Issues with save paths was not saving correctly after
path_config.txt
is created.
Quality of Life Enhancements
- Updated Debug Information: Enhanced debug information to show the status of saved paths, allowing users to verify that paths are loaded correctly upon re-opening the tool.
- User Guidance: Added instructional prompts to guide users in setting paths if they are not found, making the tool easier to navigate for first-time users.
v2.2
Zip file key is required Official Release.
Encrypted
Discord: https://pekadi.com
Version v2.2 - November 3, 2024
New Features & Changes:
- Updated the game selection menu.
- Added MW3 & BO6 in selection menu.
- Added Uninstall Battle.net / Steam game version.
- Added exit option in game selection menu.
Bug Fixes:
- Improved Key Validation Flow.
- Fixed an issue where the access key prompt would not clear the screen properly after validation, leading to a cluttered interface.
- Now the console clears after key validation and re-displays the banner at the top of the screen for a fresh start before game selection.
v2.1
Zip file key is required Official Release.
Encrypted
Discord: https://pekadi.com
Version v2.1 - October 31, 2024
New Features & Changes:
- Any changes I make you'll just have to re-download the latest version.