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[Minor] Fix two issues of enhanced straight trajectory (#1500)
- Fix when `Trajectory=Straight` bullet with `Trajectory.Straight.ProximityMedial=true` is attacking a large building, the warhead may snap to the center of the building. #1499 - Fix when `Trajectory=Straight` bullet with a large `Trajectory.Straight.ProximityRadius` and a low `Trajectory.Speed`, the final speed may suddenly increase and rush out of range.
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