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[Customized] Damage multiplier for different houses #1307
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[Customized] Damage multiplier for different houses #1307
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since Phobos already has an extra warhead logic, suggest to rename this one a bit. 'damage multiplier for different houses' perhaps
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think it'd better not to be blocked by IgnoreDefenses in order to be consistent with other firepower multipliers. The shield part can be kept as it was
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[CombatDamage]
->DamageXXMultiplier
, which all default to 1.0 .Note that this will not affect damage with ignore defenses.In
rulesmd.ini
: