- For detailed steps, please refer to PICO Developer Documentation > Quickstart > Quickstart with demo
- For SDK access,please refer to Pico Unreal Integration SDK.
Name | Version |
---|---|
Unreal Engine | 4.24-4.27 |
Pico Unity Integration SDK | ≥2.0.5 |
- There are three sample projects to teach you how to use PicoSDK.
- InputVibrate: Binding of controller model, key judgment feedback and vibration interface.
- BaseInteract: VR basic movement,interaction and grip(This Sample only supports UE4.27 and above versions, because it uses the Epic recommended interaction framework as the basis)
- UI: Used to display interactive UI
- After getting the sample demo, unzip it to your own file (the file path must not appear in Chinese)
- After unzipping the SDK file (Make sure it is the version you want to use), put the Plugins folder into your sample demo project directory.
- Double click the .uproject file which is under your sample demo project directory.Then choose the engine version that matches your Plugins.Finally, click OK.
- Now you can use the sample project.About packaging and other details, please refer to PICO Developer Documentation > Quickstart > Quickstart with demo
This project is released under the MIT License.