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Unity ECS, c#, parallel processing + burst compiler used to visualize periodic functions

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Piotrekp94/ECSPeriodicFunctions

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ECS - PERIODIC FUNCTIONS

Description

This repository was created to explore usage and performance of ECS (0.16). Project allows to visualise periodic functions. This solution was created with performance in mind, system processing is done multithreading with usage of burst. Main performance limitation is rendering cost which could be reduced at cost of quality (i.e. removing lights)

Available periodic functions

Configurable runtime variables

  • desired periodic function
  • xOffset
  • yOffset
  • speed
  • amplitude

Configurable inspector variables

  • material
  • mesh

Additional informations

  • Unity 2020.2.0f1
  • Ecs 0.16.0-preview.21
  • Submodule - Tools with commonly used scripts

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Unity ECS, c#, parallel processing + burst compiler used to visualize periodic functions

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