Releases
1.2.4.0
MCEdit Unified v1.2.4.0 for MC1.8
Khroki
released this
28 Dec 19:26
New
Added experimental Linux installer, should work with most major distros.
Added handling for players that didn't set a skin
Added message when attempting to use a resource pack that is too large
Readded mac clipboard functionality
Bug Fixes
Fixed error when editing schematics directly
Fixed performance issue on slow computers
Fixed resource pack transparency and unicode errors
Fixed terrain.png crash/errors when loading resource packs
Fixed rotate not working using the keyboard
Fixed void grid being 2x larger than it should be
Fixed MCEdit cutting off signs over 15 characters (Minecraft won't display signs that are too long, so be aware)
Fixed crash when using the white nudge button
Fixed UUID regeneration affecting Tile Entities
Changed
Rewrote the UUID system to handle caching better
Widened sign and command block input fields
MCEdit now checks for updates in the background
Removed world spawn requirements message, as it is no longer relevant
Sign Tile Editor color code names changed to match Minecraft color names
Updated potion effect filter
Hashes
Mac OS X 64bit MD5 Hash - c0938f0764f0e199942b1e699711b3fc
Windows 32bit MD5 Hash - 31e9136ba50d1ed9186e59bbe8546520
Windows 64bit MD5 Hash - 27b185e64050c1f97795abcb486b1bf5
Linux 64bit MD5 Hash - 3776e980b32a35308c7a728889547f5b
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