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Releases: Podshot/MCEdit-Unified

MCEdit-Unified v1.5.6.0 for Minecraft 1.8-1.11.2

24 Jan 02:44
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New

  • Added version specific definition files for MC v1.11.2.
  • Added a debug mode for MCPE worlds. (Use the --debug-pe CLI option to enable this mode.)
  • Added basic definition files for Pocket Edition and more PE entities data.

Bug fixes

  • Fixed a waypoint bug when no default player found.
  • Fixed a rare issue in the Decliff filter.
  • Fixed a bug in the Create Shops filter which prevented it from working in MC v1.11.2 worlds.
  • Fixed Camera rotating after right-click is released.

Changed

  • Changed versioned definition methods to be able to 'chain load' files.
  • Switched to a new dynamic version for dealing with transparent blocks.
  • Switched to a new method of creating chunks. This should fix a lot of chunk generation errors.
  • Limited player cache refresh to four attempts when encountering certain connection issues.
  • Split blockstate handling for PC and PE.
  • The Update Filter button and feature has been removed.

Hashes

  • Mac OS X 64bit MD5 Hash - 8952c169f7e51d3ff2e7ce1de0dd312b
  • Windows 32bit MD5 Hash - d9d90eaaedf80019bd8ccb01366ad412
  • Windows 64bit MD5 Hash - b0a6b5353c48ae043d16fc7fc3dcc4c4
  • Linux MD5 Hash - 239be01f629ff87992098967503f3d7b

MCEdit-Unified v1.5.5.0 for Minecraft 1.8-1.11

24 Dec 19:40
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New

  • Added ability for filters to use the file chooser to load/save files and disable error notifications
  • Added basic minecraft version detection

Bug Fixes

  • Fixed crashes when hovering over a spawner containing invalid entity data
  • Fixed crashes when adding NBT TAG_List
  • Fixed various issues concerning entities in MC 1.11 (Paintings, Item Frames, etc)
  • Fixed bug concerning BO2 files making them not importable and MCEdit crashing
  • Fixed missing NBT tag decleration in the nbt explorer
  • Fixed ZipSchematic has no attribute 'materials' error when converting worlds
  • Fixed rare waypoint issue causing some worlds to not open properly
  • Fixed create shop filter not functioning properly under 1.11
  • Added a couple missing pocket definitions

Changed

  • Mouse is no longer captured behind dialog boxes. (From Nomadictype)
  • Added exception handling to splash file saving process
  • Reworked spawner creation and handling

Hashes

  • Mac OS X 64bit MD5 Hash - 4b3fb4304697a5632ba4675e99e38874
  • Windows 32bit MD5 Hash - 3d5b9bb6cbc427501e844eee0ed6ea06
  • Windows 64bit MD5 Hash - 96bd2d08ff5f2d757426378cc00589ae
  • Linux MD5 Hash - 5a12e52d37251eb14ecefcc1cd9e78d8

MCEdit-Unified v1.5.4.1 for Minecraft 1.8-1.10

04 Sep 01:40
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Hotfix:

  • Schematics can once again be opened like worlds.
  • Fixed schematics files not appearing in file choosers even with the 'Level and Schematics' filter selected.

Hashes

  • Mac OS X 64bit MD5 Hash - a93a62d2f0d9213b51bd9d33f21e7b63
  • Windows 32bit MD5 Hash - 2a5e679a046e88f6d8620ac8e74472c9
  • Windows 64bit MD5 Hash - 5a775fded30e8b7d7616a4ad656e33cc
  • Linux MD5 hash - 612f677445c22126bb08d22442b4c90d

MCEdit-Unified v1.5.4.0 for Minecraft 1.8-1.10

29 Aug 23:44
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New

  • Added internal game version detection
  • Added missing blocks for MC 1.10/MCPE 0.14
  • Added experimental blockstate support
  • Names are now optional when using the create shops filter
  • Linux installer now supports more command line parameters

Bug Fixes

  • Fixed translation error on main menu
  • Fixed a json encoding issue
  • Fixed a font loading bug
  • Fixed linux file chooser issue when dealing with schematics
  • Fixed file chooser dialog not closing on Linux systems with GTK
  • Fixed ender portal frame renderer displaying incorrectly
  • Fixed rails sometimes using the wrong renderer
  • Re-added Opengl 1.1 support, this should fix crashing under windows 10 on older hardware
  • Fixed crash when using tree widgets (NBT Editor etc)
  • Fixed changing mob spawner types in MCEdit wasn't working properly for Minecraft 1.8+ worlds
  • Fixed incompatibility with creating and editing signs in the newer MC versions.
  • Fixed issue with save camera position on close feature breaking the dimensions button
  • Fixed issue with MCPE being broken on Linux due to change in Mojang's github
  • Fixed minor memory leak caused by UI widgets never being removed after use
  • More unicode fixes
  • Fixed some bugs in the Linux installer.

Changed

  • Redid block definition handling for future use
  • Changed how tooltips are handled
  • Improved Structure NBT size checking
  • Launcher profiles are now read in unicode
  • MCEdit now logs versions
  • Internal UI table handling improved
  • Cleaned up show menu to be more readable

Hashes

  • Mac OS X 64bit MD5 Hash - 4f67eb984129bb9c179772f3b73c7a3c
  • Windows 32bit MD5 Hash - 821a1d67f210ed62e0abf9fff0476423
  • Windows 64bit MD5 Hash - ae0ba88102293bb3df4c9cbc35bf51da
  • Linux MD5 Hash - e0d7e940900e985ac9b30074586d916d

MCEdit-Unified v1.5.3.0 for Minecraft 1.8/1.9

19 May 16:55
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Note: If you're having a startup crash relating to python.dll on windows, re-download this release for a fixed build.

New

  • Added improved time editor to world information panel
  • Added Legacy Mode for the Create Shops filter for compatibility with 1.8.X and 1.9.X
  • Tool option panels can now be closed with the ESC key
  • Added The Void to the Set Biomes filter
  • Added many new block textures for PE
  • Added some missing pocket entities

Bug Fixes

  • Fixed key error in pocket worlds containing unknown entities
  • Fixed redstone repeaters giving off light
  • Fixed `PlayerCache instance has no attribute '_cache' error
  • Fixed crash on startup when user language uses non ASCII characters
  • Fixed crash on startup when launching from non-latin directories under Windows
  • Fixed error message not being displayed due to codepage issues
  • Fixed crash when holding W and pressing Ctrl in certain circumstances
  • Fixed cache error on close
  • Fixed crash on case-sensitive OSX systems
  • Fixed issue with signs getting erased after the world had been loaded in Minecraft
  • Added missing labels to clone tool

Changed

  • Tool options are now translated on the fly
  • Added better bullet handling for the internal NBT editor

Hashes

  • Mac OS X 64bit MD5 Hash - 28e5ed4d2b57e36f872e6014a8a7ff1a
  • Windows 32bit MD5 Hash - a68ddf3ac79b13bfd2663897f9ae2412
  • Windows 64bit MD5 Hash - 4fb3f600e89730776e8a209c290ad83f
  • Linux MD5 Hash - 6f8e0655b58bed980b0201f67d443778

MCEdit Unified v1.5.2.1 for MC1.8/1.9

10 Apr 20:39
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Hotfix

  • Fixed error trying to open pocket worlds
  • Fixed crash in chunk view
  • Fixed log rotations not working
  • Fixed title translations
  • Fixed issue with translations when using Forester and Create Shops filters

Enhancements

  • Scrollbars are more reactive
  • Very small scroll bars can now be dragged

Hashes

  • Mac OS X 64bit MD5 Hash - 50e6386cce5c862a70d95e6b6014c5f5
  • Windows 32bit MD5 Hash - 90602c3365c3e4e6d821155fbb86354f
  • Windows 64bit MD5 Hash - fb3631b04511ec8b8c9198bb762b8c8f
  • Linux MD5 Hash: d372eed8229fc0e06a152138bd6490e1

MCEdit Unified v1.5.2.0 for MC1.8/1.9

02 Apr 04:34
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Note: Pocket support is currently broken in this build, please use 1.5.1.0 or the newest build if you need to edit pocket worlds.

New

  • New native window handling system for Windows and Linux - Restarting MCEdit after resize is no longer necessary
  • Added simple scroll bars to applicable menus
  • Added ability for MCEdit to retrieve some block/item translations from Minecraft when possible
  • Added command block rotations

Bug Fixes

  • Fixed error when using align to player
  • Fixed crash relating to the filter update function
  • Fixed chunk not found pocket save error
  • Possible fix for Pocket error caused by nether chunks
  • Fixed crash when zooming in on non-existent chunk in chunk view

Changed

  • Windows file opener is now more flexible with it's suffixes (Filter makers can now specify suffixes)
  • Supported pocket edition version now displayed in title bar
  • Pocket chunks now relight

Known Issues

  • OSX window handling has not been updated
  • Some Pocket bugs may still exist

Hashes

  • Mac OS X 64bit MD5 Hash - 742a904d23447894e3c46ecfefd214a9
  • Windows 32bit MD5 Hash - f702afb560c6caa711763e173fe5e3ab
  • Windows 64bit MD5 Hash - 214ef572b0eb9204337a0ec4ade51b37
  • Linux MD5 Hash: 48e9a1992639af304911ca48738deafa

MCEdit Unified v1.5.1.0 for MC1.8/1.9

07 Jan 21:34
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New

  • Added frosted ice
  • Added basic lever and standing sign renderer

Bug Fixes

  • Fixed 1.9 spawner compatibility issue
  • Added missing MCPE entities
  • Fixed error relating to the chunk renderer
  • Fixed crash relating to changing from chunk select to regular select
  • Possible fix for OSX Yosemite crashes
  • Fixed a key error in pocket worlds
  • Fixed an error when cutting with no selection
  • Fixed errors relating to the waypoint system
  • Fixed a crash relating to undefined UI colors
  • Fixed graphical glitch when using page up/down in the block picker

Changed

  • Improved compatibility with new command block types
  • Improved multipart textures
  • Made builds more uniform across platforms
  • Improved wall sign renderer

Hashes

  • Mac OS X 64bit MD5 Hash - 3e332dbb520fbf056ce70cc336306e92
  • Windows 32bit MD5 Hash - cbbdb52c5ebddd1193867edda93ede06
  • Windows 64bit MD5 Hash - 22a7f081f14a27bcb6367e89a1bf824e
  • Linux MD5 Hash - 3c3088a77a2ed44678c6a43c381e4f62

MCEdit Unified v1.5.0.0 for MC1.8/1.9

26 Dec 04:15
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New

  • Added the ability to set and go to user defined waypoints (Can be set to remember your position between sessions)
  • Updated block definitions to snapshot 15w46a
  • Selected chunks are now converted to a normal selection box when switching tools
  • Added Swedish language

Bug Fixes

  • Fixed a crash when zooming in while in Chunk View
  • Fixed some odd translation behavior
  • Fixed a logging bug when using filters
  • Fixed an issue with certain characters in resource pack names
  • Fixed issue with some .zip formatted resource packs
  • Fixed crash in NBT filter
  • Fixed filling trapped chests locking them
  • Fixed MCEdit attempting to terminate child processes that have already been stopped

Changed

  • CB Commands now support the new command blocks
  • The Linux installer now contains the MCEdit specific libraries (NBT and PE binary support)
  • Generally more robust linux installer
  • Added hovertext for newly placed command blocks
  • World spawn point now has an outline box when viewed through other blocks
  • Changed some directory handling
  • Improved NBT tooltips
  • Added filesystem encoding logging
  • Added more space in the End

Hashes

  • Mac OS X 64bit MD5 Hash - 58ff8ffd35e38d74334a42ded93ca948
  • Windows 32bit MD5 Hash - 9b6c3c095facaea3b660beaa5437d0e4
  • Windows 64bit MD5 Hash - c37e17accb59fac7610bf6f25e993b3c
  • Linux MD5 Hash - 838f923304624c4207303e262242a693

MCEdit Unified v1.4.0.1 for MC1.8/1.9

12 Aug 18:56
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Hotfix

  • Fixed rough graphics issue that could cause chunk errors
  • Fixed pocket slabs not showing correctly
  • Fixed certain high block IDs being invisible if hidden ores were enabled
  • Fixed issue loading Windows 10 Edition worlds
  • Fixed crash when pressing the block information key when there is no block under the cursor
  • Improved Linux installer's leveldb handling
  • Fixed a filter tool crash
  • Added pillar quartz sideways directions for pocket edition
  • Added missing pocket blocks up to 0.12 b5

Known Issues

  • Player move function does not work correctly on pocket format worlds
  • Pocket 0.12 features not implemented yet (Nether etc.)
  • Pocket Edition support may not be usable on openSUSE 13.2

Hashes

  • Mac OS X 64bit MD5 Hash - 91afff65bbb030a09b9d176535b622d0
  • Windows 32bit MD5 Hash - 91a8d3ccdeb2538547a94c5a2505a174
  • Windows 64bit MD5 Hash - 52f9f90a1a36895d17ce6bf9c4a437fd
  • Linux MD5 Hash - b0412842b71c4959ac7950719c178413