Releases: Podshot/MCEdit-Unified
Releases · Podshot/MCEdit-Unified
MCEdit Unified v1.4.0.0 for MC1.8/1.9
New
- Added support for pocket-formatted worlds (This includes the Windows 10 version)
- Added 1.9 snapshot blocks up to 15w31c
- Added some new block renderers (Doors, Trapdoors, Buttons, Fence gates)
- Player tool now has a UUID column
- Added support for the § symbol
- Players now editable with the NBT editor
Bug Fixes
- Fixed sign text bug
- Fixed some unicode related directory bugs on OSX
- Fixed a crash when binding fast nudge in certain languages
- Fixed issue with adding/removing players
- Fixed bug with refreshing player names
- Fixed import issue with some filters
- Fixed translation issue with filters
- Fixed text overlap on load world dialog
- Fence renderer now displays properly when there are multiple fence types in a single chunk
- Fixed issue with clone offset
- Fixed fence gate rotations
- Fixed session lock not being acquired when saving a new world
- Fixed minor session lock issues
- Fixed crash relating to filters
- Fixed entity mirroring
- Fixed crash due to no valid versions
- Fixed error with missing tags
- Fixed block picker being unresponsive in non-en_us localizations
- Fixed block picker slowness (General)
- Fixed forester filter
- Fixed issue with slow NBT handling on 64bit builds
- Fixed bug with tree UI elements
Changed
- Upgraded Linux installer
- World names are no longer translated
- Improved general unicode handling
- Chest/Container handling updated (Now works with hoppers/dispensers/etc)
- Keep data intact brush option now only appears in replace mode
- Command blocks now show the first 1500 characters in the tooltip
- Open folder button now closes the screenshot dialog
- Wheat now has the last growth stage labelled
- Reworked mouse locking
- Changed NBT handler to use MCEdit 2's version
Known Issues
- Player move function does not work correctly on pocket format worlds
- Pocket 0.12 features not implemented yet (Nether etc.)
- Pocket Edition support may not be usable on openSUSE 13.2
Hashes
- Mac OS X 64bit MD5 Hash -
25e85e0c791cad09db299fc4c1a26e94
- Windows 32bit MD5 Hash -
6b82e6c49383c35a7a3b52c268c2ab36
- Windows 64bit MD5 Hash -
311353033b9f069400ccb36e672c171b
- Linux MD5 Hash -
5f49a7973bdc97665c7808f52e461c01
MCEdit Unified v1.3.3.0 for MC1.8
New
- Mousing over command blocks now displays the command in a tooltip (Alt overrides this behavior)
- Added Taiwanese and Chinese translations
- Added experimental BO3 support
- Added support for translated block names (Requires a 1.8 version of Minecraft installed using Mojang's launcher to work)
- Added option to disable player heads
- Added ability to export command block(s) to a textfile for easy editing, Save the file to apply changes
Bug Fixes
- Display fix for some unicode characters
- Fixed various filter bugs
- Fixed issue with shop filter
- MCEdit now closes gracefully when using Ctrl+C in the console
- Fixed chest editor ID Name field not working properly
- Fixed a crash relating to the player tool's NBT editor
- Fixed issue with numbers below 1 rolling over when attempting to reduce them using the mouse wheel
Changed
- Delete key now referred to Del in some instances
- Nudging now has key acceleration and has been sped up
- Changed beacon texture
- Delete key now works properly when used at the beginning of a text box
- Widened number field for filters
- Nudge tooltip changed to make more sense using non-default bindings
- Filter sorting is no longer case sensitive
- Analyze window now supports page up/down
- Brushing blocks with entities is now faster (Command blocks etc.)
- Changed the Nether's sky to red to match the change to the End
- Tweaked analyze tool's behavior
- Esc in the replace fill tool will now cancel replace before going to the select tool
- The download has gained some weight, what a fatty
Hashes
- Mac OS X 64bit MD5 Hash -
a6b58acd440912f357a49d196d43a22a
- Windows 32bit MD5 Hash -
f62275b26a6f45de99ae59075a58ec11
- Windows 64bit MD5 Hash -
b3be32318b72280b904d5352b978be1c
- Linux MD5 Hash -
92233348f933e3bd76b932568ddbbc7b
MCEdit Unified v1.3.2.0 for MC1.8
New
- Filters can now specify dependencies (Documentation)
- Block mappings are now dynamic (Still uses minecraft.yaml for definitions)
- Hotbar keys can now be rebound
- Added option to automatically steal the session lock (!Use at own risk, Dangerous!)
- Added a way to disable Block Picker pop-up for Replace (happy now Moesh!?)
- Added check for invalid UUIDs
- Added dynamic splash loading
Bug Fixes
- Fixed some bugs with temporary files
- Fixed error relating to filter categories and improved category handling
- Fixed entities not being removed on undo
- Fixed crash when using nudge under certain circumstances
- Fixed crash with NBTsheet.png when the directory has special characters
- Fixed error when double clicking signs
- Fixed mouse wheel scrolling issues in the World Info panel
- Fixed small issue with quickload
- Fixed layout bugs with certain translation fonts
- Fixed issues with Undo/Redo when changing multiple options in World Info
Changed
- Entity markers moved up .5 blocks to better reflect the entity's actual position
- Changed armor stand entity color to green
- Tweaked nudge speeds to be faster
- Updated topsoil filter
- Upped default max view distance to 32.
- Added option to raise max view distance even higher (up to 64) under graphics options. Do this at your own risk!
- Now removes any extra leading 0s in number fields
- Text on main menu now updates accordingly when you change keybinds
- Filters now check for libraries in the stock-filters folder in addition to current behavior
- Changed default Compass Size to be 60%
- Player tool no longer accept invalid names
- Player list widened
- Clarified Player as being from a single-player save when applicable
- Changed Player Tool's minimum name length to 1 character
- Resource packs can now run directly from zip files, speeding up stitching
- Moved some options around and other minor changes to the options panel
- Tweak to how lists are colored
- Linux systems now try to use user installed python over the system python when possible
Hashes
- Mac OS X 64bit MD5 Hash -
e7a6567e8a7734848aafd92e4bec9bbf
- Windows 32bit MD5 Hash -
7abe92c3bdf95310d9105712adf1028c
- Windows 64bit MD5 Hash -
32ada76023feee1df880c1e87443a48f
- Linux 64bit MD5 Hash -
a95b51ee1f9d7070ec064bc0b3adec9e
MCEdit Unified v1.3.1.0 for MC1.8
New
- Added a session lock indicator
- Added filter categories
- Linux installer now uses
dialog
utility if installed - Improved world generator to use other world types
- Added custom head feature to create shops filter
- Widgets now adjust themselves to match font sizes
- Added Compass-toggle, Compass-size and Fog-intensity options
- Added Save-as function
- Added EDSF key preset
- Added jukebox and note-block editor
- Added Cut (Ctrl-X), Selection (Shift-movement), Home and End keys support for text fields
Bug Fixes
- Fixed occasional hang on close
- Fixed error when using the German translation
- Fixed a bug with container slot numbers
- Fixed a bug with double clicking on the quick-load menu
- Fixed some filters not working due to a missing variable
- Fixed AltGr key not working on Windows (Shift-Option on OSX)
- Fixed issue with NBT tree in filters
- Fixed data files not being found if working directory was changed in Windows
- Fixed some bugs with the Usercache
- Fixed the brush line tool
Changed
- Replaced built-in Mac file chooser with a custom file chooser until further notice due to compatibility issues with appkit.
- Changed copy-paste system to automatically remove line breaks
- Changed the end's sky color
- Number fields no longer accept the letter F
- Some UI tweaks
Hashes
- Mac OS X 64bit MD5 Hash -
ea5568a79fbba21df83898edceef6a24
- Windows 32bit MD5 Hash -
bc5462000180c4c46d280e9cb5fa817d
- Windows 64bit MD5 Hash -
2ddedf30cf119f7ba43bee9d9db349c9
- Linux 64bit MD5 Hash -
0ca571a6e1d1f04e6a140f0d48282cdd
MCEdit Unified v1.3.0.0 for MC1.8
New
- Added built-in NBT editor
- Added the ability to load a FTP server and then re-upload changes (Can be found on the Quick Load menu)
- Added refresh to player cache
- Added a Cancel and Reset to default buttons to a few menus
- Added hotkeys for filters
- Added the ability to delete a Filter Macro
- Added a button to manually refresh all player names
- Added scaling option to schematics import and copy
- Added a NBT Edit filter for entities (Uses the built-in NBT editor)
Bug Fixes
- Fixed crash if MCEdit can't find a splash image
- Fixed nudge not working some of the time
- Fixed brushes not being persistent when changing tools
- Fixed text fields not scrolling properly
- Fixed movement in chunk view
- Fixed movement while in menus and text fields
- Fixed issue with filling an area with tile entity
- Fixed Title-bar not updating when closing worlds
- Fixed issue relating to install types when using non-English languages
- Fixed chunk edges not being rendered when deleting chunks
- Fixed delete key not working as intended
- Fixed player heads not displaying the hat layer
Changed
- Some item list cleanup/updates
- Can now use esc to cancel partial selections
- Added NBT editor support to the find filter
- Improved small display support
- Updated some libraries, may improve performance
- Some control optimization, should increase responsiveness
- Combined macros and filter md5 hashes into one file
- Raise the limit on the Clone Tool's "repeat" option from 50 to 1000
- Updated smooth filter to new 2D and 3D smooth filters
Note on translations
For the latest translations, just replace the existing .trn files in the lang
folder with the ones in the `translation.zip archive.
Hashes
- Mac OS X 64bit MD5 Hash -
d0d8573b9b20feca7c25fd48f69e5579
- Windows 32bit MD5 Hash -
72591782b7dd043d1bbb5233b8764065
- Windows 64bit MD5 Hash -
f04e120bbb879e392b700fd09ebbb89c
- Linux 64bit MD5 Hash -
b3c01345abc67a0cf96872f08977efc2
MCEdit Unified v1.2.5.0 for MC1.8
New
- Added translation support for custom filters and brushes (translations not included)
- Added screenshots folder button to the dialog for taking a screenshot
- Added a splash screen
- Fast Nudge key can now be changed in the Controls menu
- Added options to customize fast-nudge speed (in the right-click action bar options)
Bug Fixes
- Undoing from clone now returns you to the select tool instead of crashing
- Fixed error with UUIDs
- Fixed editing Tile Entities not always going through
- Fixed more cases of number of edits going negative
- Fixed issue with scoreboards
- Fixed chunk align text not being clickable
- Fixed cut not removing tile ticks
- Fixed broken resource packs crashing mcedit
- Fixed copying when editing schematics
- Fixed two bugs in the Linux installer
- Fixed error with brush
Changed
- Improved update check threading
- Improved window handling in Linux (again)
- Undoing after saving behavior changed
- Filter documentation updated
- Changed import fast-nudge behavior to behave like it used to (8 blocks instead of width of schematic)
- Movement controls are now more reliable
Hashes
- Mac OS X 64bit MD5 Hash -
ac84a113cb9a6a7d6dc453dfe3beed1b
- Windows 32bit MD5 Hash -
6c5eb3c4bc9b4933341422005615a2a4
- Windows 64bit MD5 Hash -
9249f95fb41487bedad28acb995bbe81
- Linux 64bit MD5 Hash -
9c707a8e2573fe4b2064e612e4bebfdf
MCEdit Unified v1.2.4.0 for MC1.8
New
- Added experimental Linux installer, should work with most major distros.
- Added handling for players that didn't set a skin
- Added message when attempting to use a resource pack that is too large
- Readded mac clipboard functionality
Bug Fixes
- Fixed error when editing schematics directly
- Fixed performance issue on slow computers
- Fixed resource pack transparency and unicode errors
- Fixed terrain.png crash/errors when loading resource packs
- Fixed rotate not working using the keyboard
- Fixed void grid being 2x larger than it should be
- Fixed MCEdit cutting off signs over 15 characters (Minecraft won't display signs that are too long, so be aware)
- Fixed crash when using the white nudge button
- Fixed UUID regeneration affecting Tile Entities
Changed
- Rewrote the UUID system to handle caching better
- Widened sign and command block input fields
- MCEdit now checks for updates in the background
- Removed world spawn requirements message, as it is no longer relevant
- Sign Tile Editor color code names changed to match Minecraft color names
- Updated potion effect filter
Hashes
- Mac OS X 64bit MD5 Hash -
c0938f0764f0e199942b1e699711b3fc
- Windows 32bit MD5 Hash -
31e9136ba50d1ed9186e59bbe8546520
- Windows 64bit MD5 Hash -
27b185e64050c1f97795abcb486b1bf5
- Linux 64bit MD5 Hash -
3776e980b32a35308c7a728889547f5b
MCEdit Unified v1.2.3.1 for MC1.8
Hotfix
- Added fallback for when the system encoding can't be found. Fixes OSX crash.
Hashes
- Mac OS X 64bit MD5 Hash -
3677febb96d88b9ff04f160038ef4136
- Windows 32bit MD5 Hash -
8e5ff06f66ea96a9d8fdc89d13d76465
- Windows 64bit MD5 Hash -
6f2a64706da002b92262ad08d9ebb7d8
MCEdit Unified v1.2.3.0 for MC1.8
New
- Added Filter Macros
- Added the ability for filters to add a second widget after the user presses filter
- Added notification for pocket worlds 0.9.0 and up (Still cannot load these worlds)
Bug Fixes
- Fixed fill error
- Fixed brush previews not resetting properly
- Fixed some layout problems
- Fixed some player-related undo issues
- Fixed replace brush preview being incorrect
- Fixed mcedit not loading .zip resource packs
- Fixed key error under specific circumstances
- Fixed unsaved edit count going negative
- Fixed some performance issues
- Fixed flood fill not displaying properly
- Fixed error undoing selections while using brushes
- Fixed filter parser error
Changed
- Improved brush importing
- Improved linux window handling
- Improved multi-monitor handling
- Improved copy menu
Note: If you're having trouble adding players by name or usernames in general won't appear in the players tool, try deleting your usercache.json.
Hashes
- Mac OS X 64bit MD5 Hash -
ff7c6062308e75b3324243a50355ecf1
- Windows 32bit MD5 Hash -
8921b3dfd7a3bac91ce01219cf7460bc
- Windows 64bit MD5 Hash -
fd08e6b1875fb1d6cc122b3a06c45335
MCEdit Unified v1.2.2.0 for MC 1.8
New
- Add skin reload notification
- Added the ability to remove the default player
- Windows builds now packaged in self-extracting .exe format
Bug Fixes
- Fixed update filter crash
- Fixed unicode characters being displayed as boxes in the caption bar
- Fixed world loading errors
- Fixed add/remove player
- Fixed resource pack related crash
- Language related fixes
- German translation improved
- Fixed chest editor issues
- Fixed add players placing new players at (0, 4, 0)
- Fixed movement while clicking shift inside text fields
- Fixed filters not remembering global variables
- Fixed recent blocks in brushes being broken
- Fixed some skin downloading errors
- Possible fix for rare '_MEIPASS' crash on certain systems
Changed
- Changed select to default to white
- Changed Clone-Nudge to be green again
- Undo no longer add unsaved edits, and will roll back the count as appropriate
- Undo system no longer remembers failed operations
- Removed the "visibility check" option (It didn't actually do anything)
- Usercache is now automatically reset if it gets corrupted
- Some UI cleanup
- Player sorting is now alphabetical
Hashes
- Mac OS X 64bit MD5 Hash -
04cb6c72807ed34b08842fe4381e20a7
- Windows 32bit MD5 Hash -
0cbae224cec89e781aa4d10bbd14ec9b
- Windows 64bit MD5 Hash -
8c08641c9bee9f7e4b18fcb5b7bb12bf