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DEVKITPRO=/opt/devkitpro | ||
DEVKITPPC=/opt/devkitpro/devkitPPC | ||
WUT_ROOT=/opt/devkitpro/wut | ||
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#------------------------------------------------------------------------------- | ||
.SUFFIXES: | ||
#------------------------------------------------------------------------------- | ||
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ifeq ($(strip $(DEVKITPRO)),) | ||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro") | ||
endif | ||
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TOPDIR ?= $(CURDIR) | ||
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include $(DEVKITPRO)/wut/share/wut_rules | ||
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#------------------------------------------------------------------------------- | ||
# TARGET is the name of the output | ||
# BUILD is the directory where object files & intermediate files will be placed | ||
# SOURCES is a list of directories containing source code | ||
# DATA is a list of directories containing data files | ||
# INCLUDES is a list of directories containing header files | ||
#------------------------------------------------------------------------------- | ||
TARGET := $(notdir $(CURDIR)) | ||
BUILD := build | ||
SOURCES := src | ||
DATA := data | ||
INCLUDES := include | ||
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#------------------------------------------------------------------------------- | ||
# options for code generation | ||
#------------------------------------------------------------------------------- | ||
CFLAGS := -g -Wall -O2 -ffunction-sections \ | ||
$(MACHDEP) | ||
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CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__ | ||
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CXXFLAGS := $(CFLAGS) | ||
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ASFLAGS := -g $(ARCH) | ||
LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map) | ||
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LIBS := -lwut | ||
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#------------------------------------------------------------------------------- | ||
# list of directories containing libraries, this must be the top level | ||
# containing include and lib | ||
#------------------------------------------------------------------------------- | ||
LIBDIRS := $(PORTLIBS) $(WUT_ROOT) | ||
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#------------------------------------------------------------------------------- | ||
# no real need to edit anything past this point unless you need to add additional | ||
# rules for different file extensions | ||
#------------------------------------------------------------------------------- | ||
ifneq ($(BUILD),$(notdir $(CURDIR))) | ||
#------------------------------------------------------------------------------- | ||
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export OUTPUT := $(CURDIR)/$(TARGET) | ||
export TOPDIR := $(CURDIR) | ||
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) | ||
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export DEPSDIR := $(CURDIR)/$(BUILD) | ||
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) | ||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) | ||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) | ||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) | ||
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#------------------------------------------------------------------------------- | ||
# use CXX for linking C++ projects, CC for standard C | ||
#------------------------------------------------------------------------------- | ||
ifeq ($(strip $(CPPFILES)),) | ||
#------------------------------------------------------------------------------- | ||
export LD := $(CC) | ||
#------------------------------------------------------------------------------- | ||
else | ||
#------------------------------------------------------------------------------- | ||
export LD := $(CXX) | ||
#------------------------------------------------------------------------------- | ||
endif | ||
#------------------------------------------------------------------------------- | ||
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export OFILES_BIN := $(addsuffix .o,$(BINFILES)) | ||
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) | ||
export OFILES := $(OFILES_BIN) $(OFILES_SRC) | ||
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) | ||
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ | ||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \ | ||
-I$(CURDIR)/$(BUILD) | ||
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) | ||
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.PHONY: $(BUILD) clean all | ||
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#------------------------------------------------------------------------------- | ||
all: $(BUILD) | ||
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$(BUILD): | ||
@[ -d $@ ] || mkdir -p $@ | ||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile | ||
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#------------------------------------------------------------------------------- | ||
clean: | ||
@echo clean ... | ||
@rm -fr $(BUILD) $(TARGET).rpx $(TARGET).elf | ||
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#------------------------------------------------------------------------------- | ||
else | ||
.PHONY: all | ||
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DEPENDS := $(OFILES:.o=.d) | ||
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#------------------------------------------------------------------------------- | ||
# main targets | ||
#------------------------------------------------------------------------------- | ||
all : $(OUTPUT).rpx | ||
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$(OUTPUT).rpx : $(OUTPUT).elf | ||
$(OUTPUT).elf : $(OFILES) | ||
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$(OFILES_SRC) : $(HFILES_BIN) | ||
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#------------------------------------------------------------------------------- | ||
# you need a rule like this for each extension you use as binary data | ||
#------------------------------------------------------------------------------- | ||
%.bin.o %_bin.h : %.bin | ||
#------------------------------------------------------------------------------- | ||
@echo $(notdir $<) | ||
@$(bin2o) | ||
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-include $(DEPENDS) | ||
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#------------------------------------------------------------------------------- | ||
endif | ||
#------------------------------------------------------------------------------- |
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#include "file.hpp" | ||
#include "utils.hpp" | ||
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#include <coreinit/time.h> | ||
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uint8_t readUInt8(std::string file, uint32_t pos) { | ||
FILE* fp = fopen((installDir + file).c_str(), "rb"); | ||
fseek(fp, pos, SEEK_SET); | ||
uint8_t result = 0xFF; | ||
fread(&result, 1, 1, fp); | ||
fclose(fp); | ||
return result; | ||
} | ||
uint16_t readUInt16(std::string file, uint32_t pos) { | ||
FILE* fp = fopen((installDir + file).c_str(), "rb"); | ||
fseek(fp, pos, SEEK_SET); | ||
uint16_t result = 0xFFFF; | ||
fread(&result, 2, 1, fp); | ||
fclose(fp); | ||
return result; | ||
} | ||
uint32_t readUInt32(std::string file, uint32_t pos) { | ||
FILE* fp = fopen((installDir + file).c_str(), "rb"); | ||
fseek(fp, pos, SEEK_SET); | ||
uint32_t result = 0xFFFFFFFF; | ||
fread(&result, 4, 1, fp); | ||
fclose(fp); | ||
return result; | ||
} | ||
uint64_t readUInt64(std::string file, uint32_t pos) { | ||
FILE* fp = fopen((installDir + file).c_str(), "rb"); | ||
fseek(fp, pos, SEEK_SET); | ||
uint64_t result = 0xFFFFFFFFFFFFFFFF; | ||
fread(&result, 8, 1, fp); | ||
fclose(fp); | ||
return result; | ||
} | ||
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void initRandom() { | ||
srand(OSGetTime()); | ||
} | ||
void writeVoidBytes(FILE* fp, uint32_t len) { | ||
uint8_t bytes[len] = {0}; | ||
fwrite(bytes, len, 1, fp); | ||
} | ||
uint8_t charToByte(char c) { | ||
if (c >= '0' && c <= '9') | ||
return c - '0'; | ||
else if (c >= 'A' && c <= 'F') | ||
return c - 'A' + 0xA; | ||
else if (c >= 'a' && c <= 'f') | ||
return c - 'A' + 0xA; | ||
return 0x77; | ||
} | ||
void writeCustomBytes(FILE* fp, std::string str) { | ||
uint32_t len = str.size(); | ||
uint8_t bytes[len / 2] = {0}; | ||
for (uint32_t i = 0; i < len; i++) { | ||
uint8_t b = charToByte(str[i]); | ||
bytes[i / 2] += + ((i % 2 == 0) ? b * 0x10 : b); | ||
} | ||
fwrite(bytes, len / 2, 1, fp); | ||
} | ||
void writeRandomBytes(FILE* fp, uint32_t len) { | ||
uint8_t bytes[len]; | ||
for (uint32_t i = 0; i < len; i++) { | ||
bytes[i] = rand() % 0xFF; | ||
} | ||
fwrite(bytes, len, 1, fp); | ||
} | ||
//Ported from various sites | ||
int makeDir(const char *path) { | ||
if (!path) | ||
return -1; | ||
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int res = mkdir(path, 777); | ||
WHBLogPrintf("mkdir res: %d", res); | ||
return res; | ||
} | ||
bool fileExists(const char *path) { | ||
FILE *temp = fopen(path, "r"); | ||
if (temp == NULL) | ||
return false; | ||
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fclose(temp); | ||
return true; | ||
} | ||
bool dirExists(const char *path) { | ||
WHBLogPrintf("f"); | ||
FSDirectoryHandle dh; | ||
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FSStatus fss = FSOpenDir(fsCli, fsCmd, path, &dh, 0); | ||
WHBLogPrintf("fss: %u", fss); | ||
if (fss == FS_STATUS_OK) { | ||
FSCloseDir(fsCli, fsCmd, dh, 0); | ||
return true; | ||
} | ||
return false; | ||
} |
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#include "main.hpp" | ||
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uint8_t readUInt8(std::string file, uint32_t pos); | ||
uint16_t readUInt16(std::string file, uint32_t pos); | ||
uint32_t readUInt32(std::string file, uint32_t pos); | ||
uint64_t readUInt64(std::string file, uint32_t pos); | ||
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void initRandom(); | ||
void writeVoidBytes(FILE* fp, uint32_t length); | ||
uint8_t charToByte(char c); | ||
void writeCustomBytes(FILE* fp, std::string str); | ||
void writeRandomBytes(FILE* fp, uint32_t length); | ||
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int makeDir(const char *path); | ||
bool fileExists(const char *path); | ||
bool dirExists(const char *path); |
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