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Jetpack-joyride

An OpenGL implementation of iconic game Jetpack-joyride

Coded by: Prajwal Krishna

This README file contains :

  1. Information About the Game
  2. How to run
  3. Controls for game play
  4. File structure

About The Game

Jetpack Joyride is a 2011 side-scrolling endless runner action video game created by Halfbrick Studios. The game features the same protagonist from Monster Dash, Barry Steakfries, who the player controls as he steals a jet pack from a top-secret laboratory. The game has been met with very favorable reviews, and has won numerous awards.
For more information click here.


Running the program

  • Run cmake CMakeLists.txt
  • Then run make -j 16
  • Finally ./Jetpack-Joyride

Controls

  • Controls follow traditional classic arrow key
  • To quit, press q
  • Press down to shoot waterballs, but remember it takes time to recharge it.

Features

  • 3 different kinds of coins
  • Random generation of all elements.
  • Random ordering of various hurdles
  • Smooth physics simiulation
  • Ice dragon implementation, which shoots iceballs towards players.
  • Smart enemy, dragon which always tries to follows Mario
  • Coins can be collected
  • Colors for characters
  • Follow OOP concepts
  • Comments are present in code for easy reference
  • Boomerang to have fun
  • Missiles, Laser and Firebeam implementation
  • Powerups like Shields and Lives

Prajwal Krishna Maitin

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An OpenGL implementation of iconic game Jetpack-joyride

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