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Miscellaneous Tile Experiments

ProGamerGov edited this page Feb 10, 2017 · 8 revisions

#9x9 Tiling Script:


Video showcasing the effects of different -style_scale values: https://gfycat.com/MetallicObeseHarborporpoise

  • The top 3 videos are using -style_scale values of 1-3, and the bottom 3 videos are using -style_scale values of 4-6.

  • In the video example, each separate video shows iterations 50 to 1500. So you can see that while all values seem to start off poorly with the settings I was using, the higher -style_scale values got better quicker. This is in accordance with the -style_scale square root relationship I discovered earlier.

  • The tiles were going from an original size of 247x258, to a new size of 402x420 (basically doubling the size of the tile).

  • The tiles were produced by dividing a 1920px image into 81 different tiles.

  • The 12GB GPU I was using, could do 7-8 tiles a minute, finishing them all in just under an hour.

  • Full outputs with all 81 tiles processed, can be found here for a -style_scale value of 1, and a -style_scale value of 2: https://imgur.com/a/rXYUj


#Style Scale 5 test:

##Original:

Original styled image: https://i.imgur.com/WqwS9Tq.jpg

Visible tiles on original: https://i.imgur.com/k9ciBrc.png

##Output:

Blended output: https://i.imgur.com/xe2olam.png

Visible tiles on output: https://i.imgur.com/lpx2JdM.png

  • A -style_scale value of 5 was used.

  • 400 iterations were used to when processing the tiles.


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