Krkr# (KirikiriSharp) is a project to perform krkr2/krkrz's behaviours in managed way. It' not really aimed to to perfectly run krkr games in .NET Runtime. (But you are welcomed to join us and achieve it :) ) It's used to inspect krkr's principles and mechanisms.
Original introduction: .NET parser for kirikiri KAG/TJS visual novel scripting languages (super WIP)
It's based on KirikiriSharp
by planetarian
which is based on krkr-cs
by fantasydr
which is based on kirikirij (habakiri)
which is translated from kirikiri2
by Takenori Imoto (楓 software)
.
A managed TJS2 disassembler by Ulysses
This project is licensed under GPLv2 (because kirikiri2
uses).
by:
planetarian, ashwolford@outlook.com
Ulysses, wdwxy12345@gmail.com from Project AZUSA