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integrated a new cuQuantum and Thrust GPU backend #386

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merged 15 commits into from
Sep 20, 2023
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Note that this forces our cuQuantum backend to require its users to have a stream-ordered memory pool compatible GPU (which seems fair enough)
for converting between QuEST's interface and backend types (like Complex, ComplexMatrixN, and bitmasks) and cuQuantum's
Added all operators (like unitaries, sub-diagonal gates) which can be directly mapped to a cuQuantum calls.

The cuQuantum calls are:
- custatevecApplyMatrix
- custatevecApplyPauliRotation
- custatevecSwapIndexBits
- custatevecApplyGeneralizedPermutationMatrix

It appears that the remainder of QuEST's operators (decoherence channels, full-state diagonals, and phase functions) will need bespoke kernels
although we are missing imports to avoid git conflict:

# include <thrust/sequence.h>
# include <thrust/iterator/zip_iterator.h>
# include <thrust/for_each.h>
Added all decoherence channels which can be directly mapped (without unacceptable performance damage) to a cuQuantum call.

The cuQuantum calls are:
- custatevecApplyMatrix
- custatevecApplyGeneralizedPermutationMatrix

and are called with matrices (some, diagonal) describing the channel superoperators.

The remaining decoherence channels require linearly combining device vectors (may use Thrust), bespoke GPU kernels, or a clever decomposition of the channel (e.g. 2 qubit depolarising) into a sequence of cuStateVec calls
Changed several operators represented by diagonal matrices but previously effected as one-qubit general matrices, to instead be effected as diagonals (duh)
@TysonRayJones TysonRayJones merged commit c63a0f8 into develop Sep 20, 2023
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@TysonRayJones TysonRayJones deleted the cuquantum branch September 20, 2023 09:54
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