-
Notifications
You must be signed in to change notification settings - Fork 8
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Reworked the mod to be faster & simpeler (pickup pre-existing cannons…
… before updating or you'll lose them)
- Loading branch information
Showing
6 changed files
with
234 additions
and
350 deletions.
There are no files selected for viewing
21 changes: 18 additions & 3 deletions
21
mods/se-interstellar-construction-requests-fulfillment/README.md
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,12 +1,27 @@ | ||
If you cannot be bothered so send construction materials to planets via rockets or ships, this might be the mod for you. | ||
|
||
This mod was developed/tested in a controlled environment on a pre-multi-planet SE save, performance issues and bugs can be expected. | ||
|
||
1.0 info: | ||
|
||
The balance, if any, is that it takes a large amount of power for every single item you send, | ||
so stuff you use en-masse like conveyors and inserters might still be worth sending via rocket. | ||
|
||
This mod was developed/tested in a controlled environment on a pre-multi-planet SE save, performance issues and bugs can be expected. | ||
|
||
(currently) not supported: | ||
- curved rails | ||
- deliveries other than modules | ||
- no players online | ||
- a "travel delay" | ||
|
||
1.1 info: | ||
|
||
You now only need one turret per logistic network, at the moment there are no power costs. | ||
|
||
Adding a capsule is not feasible since the point ammo texture has no mask, and copying & recolloring it would break the space exploration licence. | ||
|
||
Basically this mod is currently unbalanced as fuck, you just need a cannon at your mall and construction bots at the destination surface to place stuff. | ||
|
||
todo: | ||
- handle shooting to networks with no storage space available | ||
- figuring out a nice cost that isn't a burden to distribute | ||
- possibly looking into a shooting delay, but then again several turrets in the same network impacts performance and requests aren't split across them | ||
- since you currently only need one i could have used the weapon delivery cannon texture as a base so its a large building, but i like the 4 barrels |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
2 changes: 1 addition & 1 deletion
2
mods/se-interstellar-construction-requests-fulfillment/locale/en/strings.cfg
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.