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engine: Remove uses of Autohook from runframe.cpp (#810)
Build #251: Commit 90a06cd pushed by GeckoEidechse
November 15, 2024 14:55 5m 11s v1.28.5-rc2
November 15, 2024 14:55 5m 11s
Remove uses of Autohook from clientchathooks.cpp (#819)
Build #250: Commit 0de2a3a pushed by GeckoEidechse
November 11, 2024 12:14 5m 36s v1.28.5-rc1
November 11, 2024 12:14 5m 36s
mods: Remove uses of Autohook from modkeyvalues.cpp (#818)
Build #249: Commit 10041ca pushed by GeckoEidechse
November 11, 2024 11:47 5m 1s v1.28.4
November 11, 2024 11:47 5m 1s
mods: Remove uses of Autohook from modkeyvalues.cpp (#818)
Build #248: Commit 10041ca pushed by GeckoEidechse
November 10, 2024 22:48 5m 12s v1.28.4-rc3
November 10, 2024 22:48 5m 12s
mods: Remove uses of Autohook from modkeyvalues.cpp (#818)
Build #247: Commit 10041ca pushed by GeckoEidechse
October 30, 2024 22:27 4m 59s v1.28.4-rc2
October 30, 2024 22:27 4m 59s
October 14, 2024 10:34 5m 42s
October 6, 2024 21:55 5m 22s
Force _WIN32_WINNT variable (#770)
Build #243: Commit 71349f0 pushed by GeckoEidechse
October 4, 2024 15:25 5m 11s v1.28.3-rc1
October 4, 2024 15:25 5m 11s
engine: Remove uses of Autohook from hoststate.cpp (#806)
Build #242: Commit 6737a34 pushed by GeckoEidechse
September 19, 2024 10:34 5m 41s v1.28.2
September 19, 2024 10:34 5m 41s
engine: Remove uses of Autohook from hoststate.cpp (#806)
Build #241: Commit 6737a34 pushed by GeckoEidechse
September 17, 2024 15:34 4m 54s v1.28.2-rc3
September 17, 2024 15:34 4m 54s
dedicated: Remove uses of Autohook from dedicated.cpp (#799)
Build #240: Commit 1f4765d pushed by GeckoEidechse
September 16, 2024 20:02 5m 15s v1.28.2-rc2
September 16, 2024 20:02 5m 15s
plugins: Remove duplicate sqvm destroy log (#822)
Build #239: Commit f9a9798 pushed by GeckoEidechse
September 13, 2024 09:47 5m 0s v1.28.2-rc1
September 13, 2024 09:47 5m 0s
Set thread names for game threads (#666)
Build #238: Commit 8824340 pushed by GeckoEidechse
September 11, 2024 22:58 5m 23s v1.28.1
September 11, 2024 22:58 5m 23s
Set thread names for game threads (#666)
Build #237: Commit 8824340 pushed by GeckoEidechse
September 11, 2024 22:25 5m 2s v1.28.1-rc1
September 11, 2024 22:25 5m 2s
Set thread names for game threads (#666)
Build #236: Commit 8824340 pushed by GeckoEidechse
September 10, 2024 22:41 4m 59s v1.28.0
September 10, 2024 22:41 4m 59s
Set thread names for game threads (#666)
Build #235: Commit 8824340 pushed by GeckoEidechse
September 10, 2024 21:45 4m 59s v1.28.0-rc5
September 10, 2024 21:45 4m 59s
Set thread names for game threads (#666)
Build #234: Commit 8824340 pushed by GeckoEidechse
September 8, 2024 07:44 5m 8s v1.28.0-rc4
September 8, 2024 07:44 5m 8s
Big rpak loading refactor (#766)
Build #233: Commit 160f503 pushed by GeckoEidechse
September 7, 2024 20:33 5m 28s v1.28.0-rc3
September 7, 2024 20:33 5m 28s
Big rpak loading refactor (#766)
Build #232: Commit 160f503 pushed by GeckoEidechse
September 7, 2024 20:11 5m 24s v1.28.0-rc2
September 7, 2024 20:11 5m 24s
Remove uses of Autohook from logging.cpp (#811)
Build #231: Commit dab5764 pushed by GeckoEidechse
September 7, 2024 19:04 5m 35s v1.28.0-rc1
September 7, 2024 19:04 5m 35s
Ensure whitespace indentation is consistent in Dockerfile (#809)
Build #230: Commit 8f6f81c pushed by GeckoEidechse
September 4, 2024 12:06 5m 41s v1.27.7
September 4, 2024 12:06 5m 41s
Update build instructions and CI for build subfolder (#808)
Build #229: Commit f9cb7d1 pushed by GeckoEidechse
September 3, 2024 15:30 5m 38s v1.27.7-rc3
September 3, 2024 15:30 5m 38s
Update build instructions and CI for build subfolder (#808)
Build #228: Commit f9cb7d1 pushed by GeckoEidechse
September 3, 2024 13:58 5m 32s v1.27.7-rc2
September 3, 2024 13:58 5m 32s
engine: Remove uses of Autohook from host.cpp (#802)
Build #227: Commit 261fcda pushed by GeckoEidechse
September 2, 2024 23:34 4m 52s v1.27.7-rc1
September 2, 2024 23:34 4m 52s